Regarding your recommendation of 240 degrees steering rotation, this doesn't work for me when using the HQ Anniversary modded version of GTR 2.
Steering becomes extremely sensitive and is incomparable to what I'm used to in any other sim I own.
It does seem to ameliate the deadzone of my TMX Pro, but I much prefer 900 degrees rotation with the 0.76 Steer Force Exponent value included in the Shovas FFB that I selected in the HQA mod install.
It's okay if you want to use another rotation. It's only a recommendation. If I had my way I'd prefer 900 degrees but I like the benefits when I do have it at 240. It took me a while to get used to it, too, but after a while it doesn't feel very much different.
I'll have to try those corners. I'm not sure what these forces are. I do know that often SimBin put bumps on apexes and through corners kind of ad hoc where they didn't really include them elsewhere so it might just be some artificial bumpiness.I really like what GTR 2 and GTL still have to offer and I appreciate the continuing effort you and other modders have made to improve what's there, so it's a bit frustrating that I can't seem to get the FFB near the informative feel of the likes of AMS 1, AC and Raceroom.
Specifically, there's a distinct sharp 'notchy' sensation I get when taking certain corners (e.g. Curva Grande and Lesmo at Monza) that's rather nasty.
Turning spring and damper off in the wheel's configuration utility doesn't seem to do anything.
Is there anyone with the same experience or am I doing something wrong?
You might try turning up smoothing. Sometimes I find unintelligible sharp/noisey ffb turns into valuable information when I increase smoothing (don't be afraid to experiment with A LOT of smoothing).
I would say ffb "approaches" AMS1/rF1 level ffb - it doesn't quite reach it. It's just that compared to stock ffb, at least in my experience, this new ffb is world's better.