Thank you so much m8, flames are backHere is a fixed flames.ini - only changed the incorrect position and direction.
Thank you so much m8, flames are backHere is a fixed flames.ini - only changed the incorrect position and direction.
Thank you so much m8, flames are backHere is a fixed flames.ini - only changed the incorrect position and direction.
Hi,Hi. I haven't heard of that one before. I am currently trying to get the flames working on the mod but am having no luck so far. In the instructions I said to download and install the original full meco/p..pus mod. If you did that then go into the meco shelby_cobra folder. Open the texture folder and copy the flames folder. Then paste it over the flames folder in the 289 cobra texture file. See if that works. I am likely to post another update soon even if the flames aren't working as I made a few other changes. It will be content manager friendly as well and I will, of course, test it thoroughly myself before uploading. Stay tuned. Thanks for posting.
AWESOME! Thank you Norman Leslie! I just downloaded your flames.ini and will update shortly after testing.Hi,
I've tried mod 1.1 and no more CM error message but there is still no flames and i replaced the"flames" file with Norman Leslie shared above. Now flames are back
Thank You both
Thank you to Race Department member Norman Leslie who tackled my 'flames' problem with this mod. He adjusted the flames.ini file and they now work. This update includes a new data folder to paste over your old one but all that is inside the folder is the new flames.ini file. Thanks again Norman. Teamwork makes me smile!
Five stars this time. It's an average: 4 stars for packaging/marketing and 6 stars for design/engineering. What a sweet ride! Let me see if I've got this about right (please try the attached setup and tell me if I'm close).
AWESOME! Thank you Norman Leslie! I just downloaded your flames.ini and will update shortly after testing.
Yeah, you're right. I have thought of that. You might have noticed that I have commented a couple of times in different posts about my remote location and using over the air internet. Downloading takes time....uploading files that others consider small can be quite the chore for me. Very small files generally work ok. The sfx file is tough. It is very weather dependent.Will have to try this out soon. Just a suggestion though, might want to keep the complete package together through the updates. Can present a lot of confusion to newcomers of your work...
I want to clarify what I wrote in my last post. I said 'mess with files' and that is not really correct. I do research specs on cars like I did with this 289 Cobra. If you know where to check in the data file you will find this car has the correct transmission gear ratios for example. I also took the published curb weight of a 289 Cobra and calculated what it should be in the car.ini file. I don't know why content manager doesn't like it. Sometimes I will change the coefficient of gravity and brake bias with an engine change in a car....usually actually...but this car was so sweet right out of the gate I left those things as is. So, no, you don't just 'mess' without research. Try to be as accurate as you can and see what happens. Sometimes you can really hit the mark.
Where are you getting the data from for your research? I tried your v1.2 this morning and it felt really over-powered. I might be wrong, but the spec that I found on the web for the Cobra 289 states 271 bhp at the rear wheels, with 423 Nm of torque at 4500 rpm. Your version has 384 bhp at 7000 rpm (451 bhp before I took off 15% for transmission losses), with 548 Nm of torque at 5000 rpm. That's rather different to the real car
I'm not trying to be difficult, just trying to understand how you arrived at your engine figures
Content manager doesn't lie.Guys, guys, guys! Where do I start? First of all, you guys posting are people I respect very much in this hobby...very much. Especially Fat Alfie. David, your attention to detail is second to none. This 'quick and dirty' (as per my original upload overview) file adjustment on an existing old, (but great), dormant mod in no way,shape or form should be critiqued like you guys are doing here. It was "jammed together"(as per original overview) with some Sunbeam Tiger specs originally on a rainy Sunday afternoon just for fun. It was a lot of fun to drive right away and was easier to drive than the 427. I uploaded it because it was a blast to drive and thought I would share it. I then decided the Tiger 289 power lut could be improved upon so I looked around at some mid-sixties Mustang 289's and changed out the power lut for one of those. I read up on the 289 Cobras and learned that there will still some 289 Cobras made after the change to coil spring suspension. So pretend it's one of those. I have never said this car was anything other than something fun to drive. It is not a purists car by any means. Please read again my original overview of this 'mod' and also more that I wrote about it with update 1.1. I have been in contact with Marc ...., the original maker of the car. He has no issues with me (or anybody else) modding this car further. Go for it! His only concern is about people selling his original models. Looking back, I think maybe the original tag line I typed for this mod caused this confusion. It was/is ' An attempt to reproduce a 289 AC Cobra'. I wish I had included the word basic or simple but hindsite is 20/20. Other than that I think I have been pretty clear all along. By the way, I find it hard to believe this car would be showing test specs with the kind of horsepower you are talking about. The total mass figure in the data file is 1090 kg (2400 lbs). That kind of horsepower in this car would have it up in smoke all over the place and be way more squirrley to drive than it is, no? I don't get it.
There are lots of posters who love this car, love the handling, and are having fun with it. They get it. That's all this car was meant to be in it's present form. Please feel free to make it more accurate if you like. It is not 'my' car...I am not protective of it in any way and the original builder is happy his old mod has had some new life breathed in to it. Once again, RESPECT to you guys. Thank you.----Old Rebel