If it's any help I used motors from an xbox 360 controller. I found the big ones to be too powerful especially at the full 12v so they should be fine.
Awesome programme.
Finally downloaded and installed it,
only to find it only talks to one shield,
I have a L298n driver, is there away to program the Arduino to run wind speed/fan theu this L298n?
Or will I have to order a adafruit V2?
Really??Hi ! I f your confident with arduino the sketch is deadly simple you could modify it to fit your hardware without difficulty.
Hey. Love the app but noticed it uses a lot of CPU. When you come to work on this again could you have a look at this?
Also another idea for the app if you want it is when you select a different game it changes profiles.
Hey, very useful program, great work. Do you know if I can use this with teensy++ 2.0? Would be awesome because I already use one to hook my pedal on PC. Thanks!
Thanks for the reply, will try to buy one of those.I guess that the code could but the shield is no really conceived to do this. Honestly it would be really bulky. Arduino Uno clones are really cheap.
Is there any way that you could add simvibe as a profile, so you can basically use this to have a 4 point suspension feedback for all the games simvibe supports?
Hi big update this time !
What's new ?
- Iracing support
- Automobilista / RF1 support
- RF2 support
- Updated all the previous game readers for performance and lower CPU.
- When FFB preview is disabled now there is not anymore any data updated, it should avoid the random crash bug
- When FFB preview is enabled, the display refresh occurs less often reducing the preview load.
Wotever updated ShakeIt DIY rumble Feedback for Assettocorsa, Codmasters & PCars with a new update entry:
Mooarrr games
Just saw this update, so excited to try it with RF2.
Wotever you are a pillar of the simracing community, love your work!
Read the rest of this update entry...
You're meaning extract simvibe generated audio to transform it as a ffb ? Smart
You got it about RBR there is not enough data, for RF wheel lock I don't have the tyre slip data so I can't tell if you're blocking the wheel, I will look if I can find an alternative anywayI think he is limited in what telemetry he can pull out of the varying sims. He said somewhere else that the telemetry he could pull out of RBR is poor, hence I didn't get the impression that he would be doing that one.
Really happy with RF2 though with the exception of the wheel lockup being missing (presumably due to how the physics in RF2 are handled) everything feels awesome.
Is anyone else getting any odd behaviour out of shakeit after the patch though? occasionally it will load into memory but not show up the GUI and have to task kill and restart. Also sometimes it randomly lags so everything is delayed out to approx 600ms delay or other applications running end up lagging with delay (even the steam ui).
You got it about RBR there is not enough data, for RF wheel lock I don't have the tyre slip data so I can't tell if you're blocking the wheel, I will look if I can find an alternative anyway
For the UI did you keep the charts disabled ? They're heavy