575k roughly in total INT/EXT but there in 2 different scenes the interior got too complex so its not with the car,When you press 7, how many polys does it says?
575k roughly in total INT/EXT but there in 2 different scenes the interior got too complex so its not with the car,
target is 499,999 tri ill see what can be improved just before making the LOD,
but all ACC cars are 550k+
its the dawn of a new generation of content.
ACC cars are absolutely not 550k+ tris, they're around the mid-low 300k area.but all ACC cars are 550k+
Its all simple mesh ill try and get it lower later somewhat but not really a concern the shader count is not so highMy mind cannot handle that number, because I'm used to low poly models, around 30k.
Is that 575k the simple mesh, or after turning on Turbo Smooth modifier?
Well we getting twice the car then.ACC cars are absolutely not 550k+ tris, they're around the mid-low 300k area.
I'm not quite sure what you mean, could you clarify?Well we getting twice the car then.
Well we getting twice the car then.
I am sure it allows you to pay what you want, thats upto youDoes that mean we'll be paying twice as much, too?
well if car A is 30,000 triangles and car B is 60,000 triangles I would imagine in my mind there is either twice more objects and details, or the same amount but the car is twice smoother,I'm not quite sure what you mean, could you clarify?
Well from what I've seen, the ACC cars look extremely smooth and very well detailed whilst retaining a similar tri budget to the late AC cars. I'm not a professional, but surely how you use the tris is far more impactful than just the number of them in your scene. I'm not telling you how to make your models, but this is just my own personal thoughts.well if car A is 30,000 triangles and car B is 60,000 triangles I would imagine in my mind there is either twice more objects and details, or the same amount but the car is twice smoother,
non the less from what you said appears to be twice the car no ?
ive never seen the cars just going off what I was told.
well if car A is 30,000 triangles and car B is 60,000 triangles I would imagine in my mind there is either twice more objects and details, or the same amount but the car is twice smoother,
non the less from what you said appears to be twice the car no ?
ive never seen the cars just going off what I was told.
For clarity's sake; this isn't true. Post by @NoseyGuyy a bit earlier was pretty much on the money.all ACC cars are 550k+
Was just going from what I heard or was told, but when all said and done makes little difference there 2 totally different games, but did believe they was much higher.For clarity's sake; this isn't true. Post by @NoseyGuyy a bit earlier was pretty much on the money.
You'll only find that sort of tri count if you literally count all 5 exterior and interior LODs combined.
View attachment 327708
This is my latest one for ACC; total is every single LOD combined, and the selected value (330k) is the full LOD A exterior+interior+rims etc, so the equivalent to whats being described above. The tri count for the main LOD A int/ext is largely unchanged from the latest AC Kunos cars.
Its nice people were able to believe that the cars were that 'next gen', but in the end its 'fake news', if you will
So far, nobody has guessed the craziest car of the lot, yet.
That's a GTE. RSS is doing GT3.
...how do you know that?...but all ACC cars are 550k+