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Hi Yes I noticed your comment forgot to reply,@CC Sorry to bother again about this, as I've had no answer: Some pages ago and in the #bug-report section of your discord I've asked about missing pre-shift animation on all cars of the GT pack other than in Neutral->1st. Per exemple, for this reason the driver doesn't move the hand to the shifter a bit earlier than shifting point, only after pressing to change gear, this results in a very fast and and bit unnatural hand from wheel>to shifter>to wheel movement. Kunos cars with sequential shifters like GT2s and the MC12 implement this detail like H shifter cars (as your F79 does too). Did you guys notice this small issue, or plan to leave it as it is? Thanks!
Hi,I may have a bug or it could be just me.
I was driving the 575 with the rift and I noticed what looked like a brake rotor floating in both side mirrors.
The track was Mugello and I'm using the latest shaders patch 0.1.25-preview74.
Since using the shader patch I have had some weird things on mod tracks with an extra pit man either half buried or floating in the air near the pit exit or first turn. It's not all tracks.
This is the first car that has something weird. Because of the tracks I think its me but I thought I would mention it.
Thanks for your response, maybe I'm not explaining myself correctly:Hi Yes I noticed your comment forgot to reply,
Thing is with these shfters they are very limiting, they do not work to gear up and to gear down,
they only work just 1 single fluid animation for both ways which is quite annoying tbh,
Me and Daniel tried various ways to improve the animations, I even tried making custom ones from scratch to no avail a different technique than usual, also I tried making some kind of paddle shift fix,
turns out no matter what you do they only move the fingers,
sadly we just put it down to a engine limitation issue where the animations are either not correct or lacking correct details, it was discussed in the thread a while back during the DEV on the content somewhere.
We do know about the visual issues and limitations sorry about the inconvenience at this point there is nothing to do acceot maybe hope Ilja could make them correct with the shaders patch the code.
It's kinda uneven cause the higher the gear the slower it revs.
Seriously, why are you still wasting your time responding to this guy's never-ending complaints? There are people you just can't please. You have no obligations to the guy. Ignore him and continue your great work.
It's these cars, it's their behaviour. It's what makes them so satisfying to drive.uuh… how can I make the lanzo behave smoothly over curbs and bumps? everytime I hit curbs or bumps, I go into an unrecoverable spin no matter what I do to the setup. soft springs, hard springs, soft dampers, hard dampers, front stiff, back stiff, no matter what I do, there's still the rear jumping to the left or right and sending me into the wall and in the wrong way
Yeah, the Lamborghini Murcielago R-GT was known by the drivers to be hard to handle.yeah, but only the lanzo? the other cars are fine over curbs and bumps. only the lanzo is completely unstable over them