I should really use OBS but can never get it to work in a simple way, ( seem to spend all my time fiddling with it and not using it ).
I will I think put more effort into that after reading the above from Rasmus.
Did you ever try nvidia shadow play from within geforce experience?
Beware though: do NOT say yes to optimizing your games! It will do stuff like selecting 8k textures while disabling anti aliasing!
I can create a basic screenshot guide over the next days if interested
And you´re both right, AC is NOT REALISTIC how it reacts to setup changes.
The base physics have been developed a long time ago with way less resources in the average gaming PC, so they are woefully stunted and inacurate. Someone even postulated that ACV uses a one point surface contact instead of a contact patch ( in which the pressure distribution and variing size due to suspension articulation plays the main role).
Yep... I mean a lot of settings work very well, like suspension stiffness, dampers, front+rear wing.
The tyre contact is 1-point though, yes. Lots of equations for that point, so it works very well, but changing pressures will only adjust the equation with look up tables, instead of dynamically influencing how a multi-point patch crawls up a kerb.
It works up to a certain point, but you can really feel the difference when driving a few hours in ACC now with v1.9 and the soft-tyre-model that came with it.
I'm currently practicing with the new Ferrari 296 GT3 at Imola and there's a big difference between going across the sausage chicane in the last 3rd of the lap with 26.1 psi or 26.9 psi!
The new "optimum range" is 26-27 psi.
For a qualy lap, you can even go softer, but your car will start to "smear" in high speed turns.
So there's definitely some headroom in realism in AC. However I love that we at least get "all the data", so we can at least make sense from what AC is doing.
The camber is really just an equation and a single point changing its angle.
In ACC, you can feel the tyres wobbling/scrubbing up a kerb in a different way when you adjust the camber.
More camber always means more grip though, but you'll degrade your tyres way quicker.
So a different approach and "easy" to get decently correct, since you simply start with the maximum and lower it depending on the handling that you feel and how long your stint will be.
In AC, I've never noticed a difference in "smearing" at the limit or degradation. Temps also basically stay identical...
The biggest difference is over/understeer when touching kerbs. And that's dialled in very efficiently via camber extravaganza.