There is a very nice laser scanned version in iracing to compare with also.
iRacing - ruining mod tracks for everyone since 2008There is a very nice laser scanned version in iracing to compare with also.
Hey Everyone
I will update the other major layout issues once i have the correct lidar data, this is just a small update for now
- 50 Pitboxes Added
- Fixed Bridge Marker Texture
- Fixed Holes off track at turn 2,3,4
- Fixed A couple of textures/shader issues
- Joined Wall gap straight at 2 (Thanks Andreas Knöpke)
Great stuff, mate.
Nitpicking, I'd still love a DRS zone for the backstraight
(Sorry, just can't stop driving that fabulous RSS Formula 2)
thanks its my pleasureI love the effort you've put in for the conversion! Don't let the feedback from Lilski and others put you off, it can only make it better. That's the worst part about making an existing track; it *has* to be accurate.
Hope you guys can work something out to get to the best possible results within a reasonable amount of time.
Very, very, very much appreciated!
Thanks to Heikki21 For the kind permission to use some of his textures to update to 2017 layout
Thanks for your kinds words and most of all enjoy
- Updated curbs to 2017 colours. Nice and Glossy
- Updated 3d grass - Now it works
- Few performance tweaks
- Updated shaders accross the board
- Added missing Lamposts
- Updated adverts and billboards
- Added Sections ini
So, this track's surface is not accurate, not scanned?
So, this track's surface is not accurate, not scanned?
*sigh*
The track surface is very well done and spot on, the only part that are a little bit off, is the last corners.
You can also read the pages here to understand a little bit more, in detail.
If you mean about to road mesh/grip, it is on the same level of Kunos and nice addon tracks.