Rian Speed (Official) Career Helmet HD

Very nice indeed.

I was wondering if I could make a request considering this design. Would it be possible for you to change that pinkish colour around the bottom to the Petronas green on the Merc,remove the signature and switching the Ministry of Sound logo to the Trance Around the World logo (http://s13.podbean.com/image-logo/1/42326_logo.jpg)?
Thanks in advance, and sorry if this may be an inconvience for you, if its not possible! Until then I'll be using your design for my career.
i'm in a bit rush now,will do it when i'm free :)
 
Ok, i downloaded the file.
opened it with photoshop cs6 but i only get a side view.
Use the move tool (top one of the icons on the left, v is the default shortcut) to spin the helmet around.

To edit the texture look at the layers, there should be a layer 1 under which it should say textures, diffuse and gen_50_h, double click the gen_50_h and edit it to whatever you want, it should update to the helmet live. You can also draw on the helmet directly but editing the texture is much easier once you get the hang of it in my opinion.
 
Use the move tool (top one of the icons on the left, v is the default shortcut) to spin the helmet around.

To edit the texture look at the layers, there should be a layer 1 under which it should say textures, diffuse and gen_50_h, double click the gen_50_h and edit it to whatever you want, it should update to the helmet live. You can also draw on the helmet directly but editing the texture is much easier once you get the hang of it in my opinion.

Thanks man.

Now i know how to use it.
Now lets make a KEWL helmet
 
Alright...i don't know how to put my own helmet into pssg file in the map: Bespokehelmets.

When done making my own helmet i got the Photoshop file.. do i just need to rename it to: Gen1_tex_high.pssg or do i need to do something else.
 
Alright...i don't know how to put my own helmet into pssg file in the map: Bespokehelmets.

When done making my own helmet i got the Photoshop file.. do i just need to rename it to: Gen1_tex_high.pssg or do i need to do something else.

First download https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop install that, then use photoshop to save your helmet as a .dds file.

Then download http://www.racedepartment.com/forum/threads/ego-engine-app-pssg-editor.51731/. Use it to open the .pssg file of one of the helmet in the bespokehelmets folder and import your own helmet's .dds file into it and save. Do this for both the high and the low versions and then you're done.

Always backup any files you overwrite of course.
 

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