DiRT Rally RFPE Mod

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GoodOldBakes indeed!Can we gather more people so we ca thanks by donating some $ to Come Over Gaming, and motivate them to countinue with the good work.
It's not a question of make money. We never where into the modding with this purpose. We already invest (Like so many other modders) thousand of hours to work and release different modification for motorsport tittles. It's good to see people who want support our work with donations but for us its the same or maybe more important to receive a message or E - Mail from a user who is grateful about our work. We're here to enjoy what we love in our free time. Thanks everyone for understanding.
 
Yo ! Whats up ?

So there will be a Dirt 4, and simulation aspect of it seems to be hardly presented, probably not much to expect.

It gives brighter green light than ever for you guys.

Last time I have tried 0.3 version, how it is going on working further ?

In 0.3 there were problems such as: instability of game, instability of performance, too little grip in some cases, weirdly progressing damage when at last it took just a little bump to ruin it all.
 
Yo ! Whats up ?

So there will be a Dirt 4, and simulation aspect of it seems to be hardly presented, probably not much to expect.

It gives brighter green light than ever for you guys.

Last time I have tried 0.3 version, how it is going on working further ?

In 0.3 there were problems such as: instability of game, instability of performance, too little grip in some cases, weirdly progressing damage when at last it took just a little bump to ruin it all.
Hello there,

You have the 0.4 version available for download. Damage keeps in the same way/levels and talking about grip levels, we worked on those hard trying to make a bit more realistic. We worked also in the wheelspin feature so in general the package should feel better for almost everyone. Looking even further, there is no news about new versions development and release.

Thank you.
 
Thanks a lot, great fun, have had only Siera in Sweden and Escort in England today - then game crashed...

Thanks for the mod, it makes cars more alive, more believable, and somehow more predictable (I guess because they behaves more realistically). But that has been said already, thanks for that.

But there was a reason why I was waiting for 0.5, as expected game crashing issue is still there. Anyone else has it ? Game performed better than in 0.3 version so far (will have to launch more times of course). Everything was fine but it started stuttering heavily and then game just crashed. Total deal breaker.

I like grip, but it seems still too low on low speeds. Low speed corners were very low speed, and exiting speed is also too low because there are just too little grip. I'm not sure about higher speeds, maybe it is fine when going faster.

Couldn't do proper testing, because game crashed.
 
Thanks a lot, great fun, have had only Siera in Sweden and Escort in England today - then game crashed...

Thanks for the mod, it makes cars more alive, more believable, and somehow more predictable (I guess because they behaves more realistically). But that has been said already, thanks for that.

But there was a reason why I was waiting for 0.5, as expected game crashing issue is still there. Anyone else has it ? Game performed better than in 0.3 version so far (will have to launch more times of course). Everything was fine but it started stuttering heavily and then game just crashed. Total deal breaker.

I like grip, but it seems still too low on low speeds. Low speed corners were very low speed, and exiting speed is also too low because there are just too little grip. I'm not sure about higher speeds, maybe it is fine when going faster.

Couldn't do proper testing, because game crashed.

Thanks for writting down your feedback!

Like we comment previusly, the constand crashing issues you're featuring its not the normal behaviour of the mod. The version it shouldnt matter. We hardly suffer any CTD (Crash to desktop) during the development of each version. Talking about overall grip perception, it's not a "simple" matter of tire or surface grip level variation. The code hierarchy and for sure, the car weight, cog, suspension system and more features make very difficult to set the optimal values for each car, surface and at the end, user.

Thank you again.
 
It is a lot better than in previous version, but I'm not sure if it was actually a game related issue. As I had big stuttering in AC for a short period of time, it got better later... Now everything was stable for maybe 7 stages, and then began to stutter hard at England and eventually CTD happened. Does not happen without this mod.

It must be raising resources usage in some way, somehow. My laptop is rather weak, usually Dirt is very playable for me 40-50fps vanila has crashed maybe 2 times on me through ~65hours of playing. Previous RFPE version would crash after 2-4stages or 15-20minutes, now crashed after 7stages, maybe 40minutes of play, the bright side is that fps was quite steady all the time, I'd say fps were normal.

My main laptop performance parts: Geforce 840M GPU, i3-4030U CPU, 8GB ram.

On grip. Wow it sounds very complicated for sure. I must to say that I really like the results. But it would be great if it is possible to raise a low speed grip, because it just slows down too much, sometimes you can't even pick up speed for next corner. At least longitudinal grip when slowing down before entering, and especially accelerating from exit for sure.

Would be nice to hear others thoughts on this.

About performance, maybe i just should finally get better machine and stop complaining about slight performance issues everywhere :D
 
It is a lot better than in previous version, but I'm not sure if it was actually a game related issue. As I had big stuttering in AC for a short period of time, it got better later... Now everything was stable for maybe 7 stages, and then began to stutter hard at England and eventually CTD happened. Does not happen without this mod.

It must be raising resources usage in some way, somehow. My laptop is rather weak, usually Dirt is very playable for me 40-50fps vanila has crashed maybe 2 times on me through ~65hours of playing. Previous RFPE version would crash after 2-4stages or 15-20minutes, now crashed after 7stages, maybe 40minutes of play, the bright side is that fps was quite steady all the time, I'd say fps were normal.

My main laptop performance parts: Geforce 840M GPU, i3-4030U CPU, 8GB ram.

On grip. Wow it sounds very complicated for sure. I must to say that I really like the results. But it would be great if it is possible to raise a low speed grip, because it just slows down too much, sometimes you can't even pick up speed for next corner. At least longitudinal grip when slowing down before entering, and especially accelerating from exit for sure.

Would be nice to hear others thoughts on this.

About performance, maybe i just should finally get better machine and stop complaining about slight performance issues everywhere :D

One more time, thank you for sharing your point of view! Those review posts are really helpfull to keep evolving and improving the code. Thanks again!
 
Sound amazing but I can't risk VAC ban, is there anyway you can contact Steam or CM to make this work? or it's totally impossible?
Don't get me wrong I don't demand anything, it's just a question.
 
Loving this mod! Don't play without it and coupled with oculus rift and a g27 there's nothing better

Monte Carlo is a no go zone pretty much though as there is literally zero grip. I tried going round the first corner in a 205 t and after 6/7 attempts I gave up.

I did manage to get through a stage faultlessly in a Fiesta but can't tell if the time is good or not tbh lol, check it out:

youtu(dot)be/y4gebaoo_pQ
 
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Anybody else playing around with editing the CTFs for more power? I feel like the Group B cars are underpowered with the RFPE mod. I also changed the rpm limit from 7500 to a more realistic 8500 for the Audi Quatro.
 
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