track_tyre_wear_level, change wear_level values to -0.65625 (up), -0.40625 (middle), -0.15625 (bottom)
tyres, change max distance to 12.1 (supersoft), 17.35 (soft), 23.855 (medium, intermediate), 30.365 (hard, monsoon)
track_model, change tyre_wear_level to 3 (Australia), 2 (Bahrain, Spain UK,), 1 (Malaysisa, China, Monaco, Canada, Germany, Hungary, Belgium, Italy, Singapore, Korea, Japan, India, Abu Dhabi, United States, Brazil).
f1teams, change front_tyre_wear and rear_tyre_wear to half their original values.
Okay. Little update, Silverstone AI 2 Stops. 25% Career.
Well, good question Gabby. Without pit stops it isn't fun, but when you can push with an 1 stop strategy while the AI pits 2 times, you gain around 15-20 seconds for free and I think it gives massive advantages to the player. I'm actually driving a Lotus on professional.
What would you suggest?
My perfect solution would be 2 stops for all or 1 stops for all without unfair generic tyre wear.
I guess it isn't possible, is it?
Nah its pretty fine, so I will also pit 2 times, was just asking and reporting, if you we're planning something, to aid you a little bit. Thank you for your work and I can only say sorry for any inconveniences
I'm currently checking things about at Austin (one of my favorite tracks). I drove for about 7 qualify-esque laps and there's barely tyre wear I think those softs will last for ages there
I can say that this works great at 25%. I usually don't slide or lock up much, but with this I can let loose and drive hard the whole time between pits. Thanks so much.
The problem is on 25% u only drive 15-20 laps and the super soft i can easly drive 12 rounds without any problems (understeer/oversteer). That's a little bit to mutch with this mod .The original tires from Bugmasters stays 6 laps. Maybe 8 1/2 laps on 25% mod would be great!
An interesting read from codemasters concerning tyre wear
.http://community.codemasters.com/t5...013-Update-from-the-Studio/m-p/376012#U376012