Very good. Would you say drop is different between the tracks or roughly the same?I did some testing and would say that the drop amount in steering force is equal over the scale for every 10% increment of rain.
Very good. Would you say drop is different between the tracks or roughly the same?I did some testing and would say that the drop amount in steering force is equal over the scale for every 10% increment of rain.
I think it all falls into a solution together. I will add the scaled multiplier, and if user wants consistent experience, it will be up to them to ensure that RoadWetGrip does not fluctuate wildly between tracks they race series at.Should be the same for all tracks. However, if having a lower RoadWetGrip value for a specific track, the difference in steering force will of course be larger between wet and dry.
I did some testing and would say that the drop amount in steering force is equal over the scale for every 10% increment of rain.
Definitely a blanket drop.
The feature to compensate FFB force loss in rain is out:https://thecrewchief.org/showthread...-Known-Issues-and-Changelog&p=11129#post11129 This release also adds some modding features that may save you time working on your content. Also, if you haven't tried it check out the monitor app - huge time saver trying to diagnose ai problems.Should be the same for all tracks. However, if having a lower RoadWetGrip value for a specific track, the difference in steering force will of course be larger between wet and dry.