Paul Jeffrey
Premium
Those of you with a keen eye will have noticed RaceRoom Racing Experience went down for maintenance early today.. well, it's back up and freshly updated.
The new build of RaceRoom Racing Experience should be available next time you restart your Steam client, and in this latest 544mb hotfix the developers have mostly looked to address various cars within the title - adding fixes, tweaks and improvements across a wide variety of content.
Changelist:
In case you missed it, Sector3 have also recently deployed booth the Daytona International Speedway and 2019 Porsche 911 RSR, you can read all about these two new pieces of content here.
RaceRoom Racing Experience is available now exclusively to PC.
Want to know how to make the most of the simulation? Start a thread in the RaceRoom Racing Experience sub forum and let our awesome community help you out!
The new build of RaceRoom Racing Experience should be available next time you restart your Steam client, and in this latest 544mb hotfix the developers have mostly looked to address various cars within the title - adding fixes, tweaks and improvements across a wide variety of content.
Changelist:
- Fixed revlimiter issues introduced in a previous update
- All cars - Reduced differences between car classes with regards to damage and detachable parts falling off the car.
- DTM 2013 - 2016 - Added default gear ratios for Daytona
- DTM 92 car class - Updated default gear ratios
- Formula RaceRoom 3 - Improved AI behaviour
- Formula RaceRoom Junior - Improved default car setup
- Group 5 car class - Updated physics
- GTO car class - Improved AI behaviour, added default gear ratios for Daytona, fixed an error with AI’s handling of the Audi 90 gear ratios. Updated drivetrain oscillation effects, differential behaviour and baulktorque values.
- Hillclimb Icons - Updated default gear ratios
- Porsche 911 GT3 Cup - Endurance spec version now received a wider range of spring settings, dampers and ride height adjustments
- Porsche 911 GT3 R (2019) - Fixed cockpit cameras that were off center
- Porsche 962C - Retrieved dumpvalve sounds on gearshifts in cockpit cameras after popular request
- Tatuus F4 - Fixed default final drive for Knutstorp that was way too long, improved AI behaviour
- Touring Classics car class - Updated default gear ratios
- Daytona Moto and Road Course - Limited AI tendency to sometimes hit the tyres in turn 1 of the first lap
- Sepang North - Fixed a wrong cut track penalty triggered while entering pitlane
In case you missed it, Sector3 have also recently deployed booth the Daytona International Speedway and 2019 Porsche 911 RSR, you can read all about these two new pieces of content here.
RaceRoom Racing Experience is available now exclusively to PC.
Want to know how to make the most of the simulation? Start a thread in the RaceRoom Racing Experience sub forum and let our awesome community help you out!