Vae Victis Games have taken to social media recently posting teasers of new VR functionality in development for this interesting racing title.
We've not really heard much about Racecraft of late, the developers having pretty much kept to themselves in recent months as they continue to bring refinements and features to their latest procedural racing title, however whilst on face value it might seem like not much is happening development wise, it looks like that might be about to change..!
We already know that time of day and weather are set to be included at some stage in the future, and now we've found out thanks to a recent Facebook post that VR support is on the way, and it actually looks like this exciting new feature is pretty well developed already if the below video is anything to go by:
No details have yet been confirmed as to exactly when VR is planned for the game, or indeed what level of support will be offered, however another racing title that utilises this excellent piece of technology is no bad thing indeed, and will undoubtedly be a very welcome addition to fans of this unique racing titile...
About the Game:
Racecraft: a Procedural Sandbox Racing Experience.
A proprietary procedural engine, called Camilla, generates an endless number of tracks. They can be saved and shared, producing lots of different racing situations. For the first time in racing games, the look and feel of the randomly generated tracks is really similar to the real-world circuits, Racecraft has a unique hard edge futuristic design that set it apart from all other racing titles.
Multiplayer and eSports Racing features
Challenge your friends in multiplayer races and hot lap parties or share your procedurally generated track and let them race against your ghost. Join the official Racecraft leagues or use our complete eSports toolset to easily create your own online racing leagues and live broadcast your events.
Sandbox Experience
Players can craft the car from scratch using and crafting all the various parts to generate lots of different sets of physical features and car setups. Players will also be able to craft their own tracks with a track editor using the same logics of the Camilla procedural engine. All events can also be defined by players: they can choose rules, tracks, cars and invite friends by sharing the event on Steam and Facebook.
VR support
Racecraft has been developed with VR in mind. The driving menu allows interaction with the cars during the races without losing focus. The entire game UI is usable without taking your hands off the wheel or joypad. This system is called SixInput, for steering wheel users, seats and/or a VR headset. The game also implements voice commands and a “virtual track engineer” who will help the driver improving his racing experience by talking about tracks, setup, strategy, race status, car status and so on.
Co-op and multi-roles
There will be different roles in the multiplayer mode of Racecraft. A team will be composed by several cooperative roles: driver, team manager, track engineer, mechanic, car designer and many others.
Racecraft is available right now on Steam for PC.
Don’t forget to visit our Racecraft forum right here on RaceDepartment for all latest news and discussion on the title.
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Do you enjoy Racecraft? Have you tried the game yet? Looking forward to VR coming to the title? Let us know in the comments section below!