I won't use standard 3D trees, as always - I will make them from scratch, so they shouldn't eat many FPS. I will make some tests for sure, but CSP's TreeFX doing really great job on optimizing trees. Besides, not every tree is going to be 3D, as it is not necessary. But overall track will be more GPU heavy, to pull it up to current standards. To achieve good FPS I will also use CSP occluders feature to reduce the number of draw calls.wow it looks sick but assetto corsa don't really like 3D trees, these trees literally eat your fps. but other than that the map looks even better
Also, I will export this track to AC Evo, as soon as moding tools will be available
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