PC2 Project CARS 2 Developer Livestream - Career Mode

Paul Jeffrey

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Project CARS 2 Dev Livestream - Career Mode.jpg

The latest 'Developer Livestream' for Project CARS 2 is out, looking in-depth at the career mode from the upcoming new racing game.

Now publishing the fourth live stream video on the run up to game release later this month, Project CARS 2 Game Director Stephen Viljoen once again takes viewers behind the scenes with the upcoming title, laying out what players can expect when the simulation is released on Xbox One, PlayStation 4 and PC this September 22nd.

Running for just under one hour in length, Viljoen looks at the expanded and refreshed career mode in the new game, offering plenty of insight into how the offline elements of the title will interact with each other and the player, plus a little bit of bonus game footage from behind the wheel of a GT4 specification Porsche.

Check out the video below:
If you missed them earlier, check out the previous live stream videos on the links below:
Project CARS 2 will be available for Xbox One, PlayStation 4 and PC 22nd September 2017.

Project CARS 2 Dev Livestream - Career Mode 2.jpg
Project CARS 2 Dev Livestream - Career Mode 3.jpg
Project CARS 2 Dev Livestream - Career Mode 4.jpg


Check out the Project CARS 2 sub forum here at RaceDepartment to catch up with the latest news, engage in lively discussions with the community and find out all you need to know about the simulation prior to release in September.

Did you enjoy the live stream? Looking forward to the expanded offline career mode? What are your impressions of the game so far? Let us know in the comments section below!
 
Have dynamic weather... then not use it. Makes sense

They are using that part of it, if the race weather is set to start cloudy and end with rain it will happen but the rain could happen on the first lap or the last lap you wont know until you race and if you replay that race the rain could start on any lap and might not happen on the same lap as before.
 
I remember scanning through these series of videos and remember them mentioning about being able to adjust the HUDs backwards/forwards in VR? Anyone remember this, in w/c video it was mentioned?
 

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