You can download the cars from the mod section here and the rF2 homepage. Some tests in the isiforum showed, that getMod should be as quick as a normal download, but for me it is dead slow as well. I run in a leauge where they distribute tracks and cars via getMod. When all cars get updated around 1GB. It takes me at least two or three hours to get all updates, so I try to do a normal download whenever I canFor me the Download took ages, have a 16M/Bit connection. Tried to get some practise on Monday but it took around 4 hours in the evening to finally get all the cars?!
Nope, but maybe in like 10 hoursis anyone in the server yet?
You can download the cars from the mod section here and the rF2 homepage. Some tests in the isiforum showed, that getMod should be as quick as a normal download, but for me it is dead slow as well. I run in a leauge where they distribute tracks and cars via getMod. When all cars get updated around 1GB. It takes me at least two or three hours to get all updates, so I try to do a normal download whenever I can
The weird thing for me is, that it is a lot slower most of the time. If I use normal dropbox, I get like 0,5 to 1,5 MB/s. When I use get missing component (not only at RD) I only get around 0,1 MB/s, which makes it really slow. No idea why that isJip, The downloads via the ingame "get missing components" are just dropbox links. Downloading them via ingame or via a browser is just the same.
The Apex GT3 are 7 separate downloads (6 cars + 1 sound packages). +/- 600 Mb.
At the moment all downloads are done one by one ingame:
It would be cool if you could choose the amount of simultaneous downloads. Like 3 or 4 packages downloading at the same time. Because your download speed is limited to the source.
I thought you would never ask.What's the difference between the Apex and BES cars?
Yeah I read that thanks but is it the same cars but different modders?
yes its a 911 GT3 that two different modding groups have built as part of a GT3 grid. The Apex was originally an RF1 mod which they converted. The BES 1.0 was converted and adapted for RF2 also but from a different source.Yeah I read that thanks but is it the same cars but different modders?
I prefer the BES myself but the other one is ok.yes its a 911 GT3 that two different modding groups have built as part of a GT3 grid. The Apex was originally an RF1 mod which they converted. The BES 1.0 was "inspired" in terms of textures by certain other games and adapted for RF2.
Come on Jim you are supposed to write 2000 words to say that!I prefer the BES myself but the other one is ok.
Well yes but compared to your amazing essays, mine would pale into comparison so I'll leave you all the glory.....................plus I don't know what I'm talking about lololololCome on Jim you are supposed to write 2000 words to say that!
Take a look in the file here. The Apex one is a good starting point but you might want less rear wing and poss 1 click less (edit -more not less) on rear slow bump to make it more pointy for the infield.Sign me up! Anyone got a good setup?