F1 2016 The Game (Codemasters)

Jas Verstoppen

DNA Racing
Hi fellow Racing-Fanatics!

First of all, how happy are we all together that Codemasters finally pulled it off and deliver us a well balanced, fully functioning Multiplayer part of the game and a much more 'simmy' feel of the Handling-Model then all of the previous titles in the F1-franchise?! Ok, that's of my chest! ;)

We just got the dedicated forum up for our coming League of F1 2016 on the PC-version of the game, we are proud as Ramteam Racing for the fact we are able to host this League for all of you out there who might be interested.

A big Announcement, of all the Info and Dates you need to know, will be made coming Tuesday, 30th of August. Also the Registration-Thread goes up then.

Be sure to keep this page updated because this League on this amazing game will be epic! :)

As a final note, we would like to give a special thanks to the RaceDepartment Team to give us the possibility for hosting a League here, thumbs up!


Cheers,

The Ramteam Staff
 
Last edited:
Unfortunate to see and read some drivers have those annoying problems again.
It could have to do with the fact we are racing on Sunday Night. The busiest day on the servers of Steam.

@James Robertson, are you really sure mate?
@Evil Noodle , please give it one more try this week mate!


Ok I will give it another go, I found out after the race that my brake pedal wasn't working properly so my trail braking issues were down to that.

Count me in for next week
 
Last edited:
I was just reviewing my footage of last nights race and saw someone complaining that they got a drive through penalty and they thought the pits were on automatic. I thought the same thing last night, that the pits were on auto, and i didn't bother slowing for the line.....and also got a penalty. Was it on automatic pits last night or was this a bug?
 
Good fun race - I dumped the car at the safety car restart which put me on the back foot a little but meant I had fun trying to claw back places and time.

1 stopped onto the Mediums and managed to gain places due to peoples drive-through penalties by the looks of things!

I missed my breaking point into turn 3 fighting with someone after the safety car restart and it would have looked like a bit of a torpedo dive to whoever it was - sorry that wasn't the intention.

One thing - if people are going to leave after a few issues on track then the AI difficulty needs to be upped. I think it was Noodle's car pottering around in P10 whilst getting lapped and they just sit on the racing line. I hope it was AI, as it would be disappointing if faster cars are being held up intentionally.

Congrats to @Wouter Exel, great pace!
 
Last edited:
Hi, im Frank 48 years old, i have had many job's.
Building greenhouses in Germany France Belgium, i was a windowcleaner for 16 years a carpenter for 2 years and i do impersionations of my 15 splitt personalities.

Usualy im pretty relaxed, but i can be a pain in the butt because i say what i think at the moment i think.
I like anyone else have some isseu's and some buttons.

30695_102018073178429_6530658_n.jpg


This was in 2009 on the Nationale Nederlanden building Rotterdam washed in 4 weeks inside out 2 man job.

800px-Rotterdam_toren_delftsepoort.jpg
 
One thing - if people are going to leave after a few issues on track then the AI difficulty needs to be upped. I think it was Noodle's car pottering around in P10 whilst getting lapped and they just sit on the racing line. I hope it was AI, as it would be disappointing if faster cars are being held up intentionally.
AI was set to Hard when we were at lobby but after the race I checked with race director it was on very easy so I guess we can't change that, I got slight damage to my front wing because of AI blocking on racing line
 
Good fun race - I dumped the car at the safety car restart which put me on the back foot a little but meant I had fun trying to claw back places and time.

1 stopped onto the Mediums and managed to gain places due to peoples drive-through penalties by the looks of things!

I missed my breaking point into turn 3 fighting with someone after the safety car restart and it would have looked like a bit of a torpedo dive to whoever it was - sorry that wasn't the intention.

One thing - if people are going to leave after a few issues on track then the AI difficulty needs to be upped. I think it was Noodle's car pottering around in P10 whilst getting lapped and they just sit on the racing line. I hope it was AI, as it would be disappointing if faster cars are being held up intentionally.

Congrats to @Wouter Exel, great pace!

We tried several AI-levels last week, it just doesn't seem to matter how the AI will be driving under blue flags etc. It's a shame, I know. Perhaps putting it on Ultimate is a way of circumvent that, but that is unfair to the majority. Because almost no one can beat that AI-level. I can't. But I still think they will act the same in the occasions mentioned..
 

What are you racing on?

  • Racing rig

    Votes: 528 35.2%
  • Motion rig

    Votes: 43 2.9%
  • Pull-out-rig

    Votes: 54 3.6%
  • Wheel stand

    Votes: 191 12.7%
  • My desktop

    Votes: 618 41.2%
  • Something else

    Votes: 66 4.4%
Back
Top