Whats is new since last time:
- tree lines
- 3d trees according to Kunos style (still missing bushes)
- gray safety bales
- 2nd corner fixed (much higher apex)
- marshal huts (still missing numbers on most of them)
- fixed some of the curbs around the track
- new passages over the track
- some new guard rails on access roads
- different houses in pits and around the track
- changed main pit building a bit, with a new textures
- lots of new textures for many objects
- also optimized meshes for many different objects
I made a short video of the latest Okayama, which you can see bellow. What do you think of it?
ps: still couldn`t beat the threshold of 1min30sec with gt3 car (Porsche 911 RSR 2017), best is this lap above of 1:30.1