@RS10 ... Hmm, this is my mistake I did in the roots when creating physical and visible mesh. I would have to start all over again, if I want to fix this issue. So for now, it will be like it is, sorry. I know what`s wrong, maybe sometimes later, but for sure on the next track this will be like it has to be.
That's fair. Very minor issue for sure and barely noticeable and only in one small area on the track.