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How Kunos didn't make these cars is almost laughable... They're Italian...
And these cars from Italy are some of the best examples of Automotive porn ever!
If you think the TR is soft and wallowy, be careful wishing for a Testarossa.
This car was built with the engine mounted on top of the gearbox to keep the wheelbase short. Unfortunately, mounting the engine there was a big problem for handling as it's a lot of weight pretty high up in the chassis. Couple that with soft springs - it was more of a GT car than a supercar, really - and it was a proper mess on track. The 512TR addressed the issue by lowering the engine by about an inch but it's still on top of the gearbox, and it's still a GT car so it's not sprung all that aggressively itself.
It handles its bulk gracefully if you keep your inputs in sync with its reactions. Don't toss it around, let it slide into place smoothly and punch the throttle to straighten it up. I'm within a few tenths at most tracks in each car, as is the AI, and which is faster will depend on where you take them. But you have to drive them very differently to get those times.
but I never knew V12 Lambos had decent racetrack credibilty
if a car is a racecar, it doesn't mean its good stock on a racetrack.Australian legend (dunno for how many years it ran, but still in 2003)
Really? after all theses years... that's just crazy!I believe the main problem is Sega and its Out Run series. They've got some archaic longstanding rights with using TR cars in video games. You can still get them, but you have to pay extra. Just like EA and porsche.
Just remebered about your low res LOD D Diablo you made ages ago and went to check it out - seems your LODs are not set up at all. Is this intentional or not?
May i ask what the poly count difference is between all lods? Just interested that's allI HATE LODS!!
Ok, I've said it... how the heck did I miss that...! thanks for noticing, doing it right now.
May i ask what the poly count difference is between all lods? Just interested that's all
512TR:
Diablo VT:
- Revised front anti-geometry
- Added blur to brakes and hubs
View attachment 210532
- Fixed front bumpstops
- Fixed rear wing setup
- Gearbox damage added
- FIXED LODS.INI!!! (still wondering how did I miss that!)
- Fixed dash cam