New Assetto Corsa 'Ferrari Opponents 2013' Mod Released

Paul Jeffrey

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Assetto Corsa Ferrari Opponents Mod - McLaren.jpg

Helmut Skrdla has released his epic two part modification for Assetto Corsa, bringing a full field of well known opponents for the official Ferrari F138 Formula One car added to the Assetto Corsa simulation with the recent Red Pack DLC.

Skrdla and Co. have lovingly converted the rFactor 2 modification of the 2013 season to add some much needed contemporary company for the new F138. With all 10 teams and 20 drivers present in the mod, version 10 tyres on all cars and impressive sounds, the 'Ferrari Opponents 2013' looks to take its place amongst the "must have" Assetto Corsa add-ons for Grand Prix fans.

As always when downloading from RaceDepartment, please do leave a rating and comment once you have tried the mod. Comments and ratings not only show your appreciation for the hard work of modders, but also allows other users to make informed decisions when considering downloading a mod.

From the team themselves:

"We're very happy to release our mod today, the work of more than two months combined effort. Seeing the wonderful F138 released in the Red Pack but only racing against itself, it was a very obvious idea to bring over the existing RF2 mod of the same year to give that beautiful Ferrari some company.

We believe that Assetto Corsa has great potential for properly simulating full race events, and for that we wanted to bring the community a mod that gives a full grid. Since our team includes both offline and online racers the idea to offer both a League Edition with equal performance as well as an offline version to "role-play" a 2013 career was born.

We hope you all will enjoy the work and have hours of fun!"

Credits:
MSF Italian Modding Team: Michele, Simone and Paolo
Independent Modders: Jamie, Martin, Luke and Helmut

Download the Offline version here.
Download the League version here.

Support Kunos, download the 'Red Pack DLC' from Steam here.


Check out the Assetto Corsa sub forum here at RaceDepartment for the very latest news and discussions regarding the Italian racing simulation. Head over to our mods section for the best mods, discussions regarding work in progress content and of course the epic club racing and league events we host.

Assetto Corsa Ferrari Opponents Mod - Caterham.jpg Assetto Corsa Ferrari Opponents Mod - Manor.jpg Assetto Corsa Ferrari Opponents Mod - McLaren 2.jpg Assetto Corsa Ferrari Opponents Mod - Mercedes.jpg Assetto Corsa Ferrari Opponents Mod - RedBull.jpg Assetto Corsa Ferrari Opponents Mod - Torro Rosso.jpg

Have you tried the Ferrari Opponents 2013 mod for Assetto Corsa? What do you think of the mod? Let us know in the comments section below!
 
Thank you for making this.

Just had tons of fun running full 44 lap race against AI.

The results came out fairly realistic in terms of AI to AI.
RBR fastest, than mix of Lotus/Mercedes/Ferrari.

One small suggestion I would say is to give back markers more speed by the end of the race RBR/Lotus/Mercedes/Ferrari were struggling/tripping over each other passing back markers due to Assetto Corsa AI engine still being crap.

Sigh I wish Kunos would make AI cars react to AI cars blue flags.
This mod would blow out every other F1 game.
 
ne small suggestion I would say is to give back markers more speed by the end of the race RBR/Lotus/Mercedes/Ferrari were struggling/tripping over each other passing back markers due to Assetto Corsa AI engine still being crap.

Noted, will consider that for 1.1 version. Marussia and Caterham really were that slow (+5s easily per lap), but I understand the problem when the fast AI can't pass...

As for the Colliders, we are still looking into that issue. With version 1.01 we expected to fix it, obviously not quite... If someone who had the problem on offline edition could report if it also happens on League Edition that would be helpful.
 

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