NeffO´s F1 2014  Season 2016 Melbourne Australia trackupd 1.0

Misc NeffO´s F1 2014 Season 2016 Melbourne Australia trackupd 1.0 1.6 Rev 4

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NeffO76 submitted a new resource:

NeffO´s F1 2014 season 2016 Melbourne australia trackupd 1.0 - looks like reality, new sponsoring, impressive trees, lighting, HD Textures etc.

Hi,

Melbourne is done and looks amazing. This looks better as F1 2016 Melbourne I´m sure. This is one of my best lighting updates, but I can´t change the size of all backgrond textures because of the performance. The performance is the same as the monaco performance. I´m working on melbourne since the Grand Prix Weekend. With Monaco this is one of the tracks that had keep much time to get the best result.


Changes with the update:

-...

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NeffO76 updated NeffO´s F1 2014 Season 2016 Melbourne Australia trackupd 1.0 with a new update entry:

Now with 3d grass of F1 2013

Hi,

this is my new melbourne update,
I have combined the 2014 Version with the 2013 Version.


What is new

- Rev 4 lighting and Rev 4 track ai
- more realistic weather on overcast and rain
- reworked backgroundbuildings
- 3d grass
- postprocessing more accurate

Enjoy it.


Look for the install instructions in the overview.

Thanks all of this friendly racing community for big...

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NeffO76 updated NeffO´s F1 2014 Season 2016 Melbourne Australia trackupd 1.0 with a new update entry:

new tracksplit, tarmac, gravelpits, curbs, normalmaps

Hi,

this is the new version of melbourne. With this update I have created new tamac textures, with new specularmap and reworked macro textures. The curbs are now more detailed and the grass colour and quality has changed. All is optimized for my new ReShade Files.Curbs and tarmac have new Normalmaps
Pitbuilding has a new normalmap for more plasticism.
No other changes. All other changes are int physics, effects, details and ai...

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