this is the new version of melbourne. With this update I have created new tamac textures, with new specularmap and reworked macro textures. The curbs are now more detailed and the grass colour and quality has changed. All is optimized for my new ReShade Files.Curbs and tarmac have new Normalmaps Pitbuilding has a new normalmap for more plasticism. No other changes. All other changes are int physics, effects, details and ai update.
What is changed:
- new tarmac
- higher quality for curbs
- less saturated and real colour for the grass
- reworked track macros and specularmaps
- new normalmaps
Have fun with the update
For install instructions look in the overview menue
this is my new melbourne update, I have combined the 2014 Version with the 2013 Version.
What is new
- Rev 4 lighting and Rev 4 track ai
- more realistic weather on overcast and rain
- reworked backgroundbuildings
- 3d grass
- postprocessing more accurate Enjoy it.
Look for the install instructions in the overview.
Thanks all of this friendly racing community for big ratings and sympathic talks.
Next update is spa this is my last update for this day. I mean spa.
Some Screenshots with light cloudy weather. You found more screenshots with more effects on my next trackupdate for spa.