the polygon count on the interior is the same its just the texture that is 4 times the size of the stock texture, the dash on this car is all flat all the carbon fiber areas where is the buttons and tachometer and stuff its all flat, then when you use a good size texture on top of the flat surface it looks ok but if you look from a different perspective other than the drive seat it will look weird, i usually redo interiors for cars that i make skins for, remaking interiors is very time consuming due to the fact that i have to redo buttons and switches out of nothing because is hard to find good pictures to just slap them on top of the low resulution parts of the interiorThat's a really impressive interior #UD#, definitely looking forward to the release!
Just one question, did you increase the number of polygons in the interior? Because it looks much smoother than before.
Also, are you making this for more cars?
Again, keep up with your good work bro.
There is a similar one in Grid 2 and it's downloadable at rallygamer.com
The 2014 Indycar champion!Penske Racing 2014 Will Power.
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