does anyone know how i can put daniel ricciardos photo in as my career mode photo instead of that stig looking pic? Can someone please help me is there a tutorial on this through the pssg editor?
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hi there again simple question and a small question ^^ i am playing with an F1 2014 season mod so the point is wich .CTF files i must change and what inside the ctf can i change to make e.g. Force India ,MC Laren fast enough they can easily score some podiums (only for the AI cars i mean) because i think it would be for me ofcourse more exciting to see many different finishes over a season ^^
but when i look in ctf files its so many thing too change but what too change is the hard thing to know so maybe anybody can give me an tutorial or some tipps what i can change myself without destroying gameplay
greetings from germany and pls do not hit me because of my rusty english
well simple thing is too make cars quicker like changing the mass of the car but i do not know how much because seems very big impacts? and i do not know wich file must i take the files in track or in balanced? hmmmm not easyI haven't make a tutorial, but could say about many thing and values in CTF. feel free to ask anything, pleasant if I can be of help
But it also has to balanced AI is not even staying on track if we went too much to 2014 settings. Thats the BIG issueMax mass in FIA regulation is Kg 692 for 2014, as you can see this here vehicles are heavier than 2013, so not quicker.
( fuel mass from 80 to 50, engine_mass from 95 to 155 )
if you want to have the fastest car, you can change some values relating to aerodynamics:
search values with cd drag coefficient, cl lift coefficient, drag, resistance ( wing and air ). pressure
don't change :
aero_front_wing_loss
aero_min_front_height
aero_max_rear_height
aero_min_front_height
aero_min_rear_height
downforce
da - drag
inertia
have you changed kers and rev limit?
should be increased or decreased by a few twe decimalBut it also has to balanced AI is not even staying on track if we went too much to 2014 settings. Thats the BIG issue
Specocc is a layer that sits underneath the main skin. It is visible under certain lightningHi everyone...i'm creating a skin and i wanted to ask you about the specocc file because i haven't understand what to do with that. Thanks
I don't think its giving AI the ability like it does with normal circumstances i will try thoughshould be increased or decreased by a few twe decimal
well this are good informations! thank you ,well Kers and rev limit are changed because iam playing with an F1 2014 mod from a german group .^^Max mass in FIA regulation is Kg 692 for 2014, as you can see this here vehicles are heavier than 2013, so not quicker.
( fuel mass from 80 to 50, engine_mass from 95 to 155 )
if you want to have the fastest car, you can change some values relating to aerodynamics:
search values with cd drag coefficient, cl lift coefficient, drag, resistance ( wing and air ). pressure
don't change :
aero_front_wing_loss
aero_min_front_height
aero_max_rear_height
aero_min_front_height
aero_min_rear_height
downforce
da - drag
inertia
have you changed kers and rev limit?
For AI - Balanced Folderwell this are good informations! thank you ,well Kers and rev limit are changed because iam playing with an F1 2014 mod from a german group .^^
so the last thingy is i want to change it only for the ai so wich ctf i must choose, the balanced or the track? (the folders i mean ^^)
I wouldn't be so happy using f1pole modswell this are good informations! thank you ,well Kers and rev limit are changed because iam playing with an F1 2014 mod from a german group .^^
well this are good informations! thank you ,well Kers and rev limit are changed because iam playing with an F1 2014 mod from a german group .^^
so the last thingy is i want to change it only for the ai so wich ctf i must choose, the balanced or the track? (the folders i mean ^^)
take a lookHi everyone...i'm creating a skin and i wanted to ask you about the specocc file because i haven't understand what to do with that. Thanks
i suggest you take a look to this thread -> http://www.racedepartment.com/forum/threads/how-to-create-speccoc-files.57953/Hi everyone...i'm creating a skin and i wanted to ask you about the specocc file because i haven't understand what to do with that. Thanks
that video is just explain about blank specocc. not 'bout making proper specocc itself.take a lookclick youtube icon
well i do not know anything about it ^^ so i want to do something myself ^^the f1 pole racing mod have in ctf file and database many values wrong. In my opinion is't a good mod