Does anyone know which file is for the helmet materials????
Can only find car and surface materials
Can only find car and surface materials
Does anyone know which file is for the helmet materials????
Can only find car and surface materials
Yeap, if possible.What helmet materials?
As in a xml file?
Thanks man!Gotta say Roberto, I haven't seen anything regarding helmet xml's.
I think it's hard coded.
I know the driver helmets point at a helmet texture within the pssg files, and the career helmets don't....thats why we get the white visor effect in career mode on replays.
I'll have a look around on my travels through the wonderful world of Codemaster files, if I spot anything I'll let you know.
Looking at the 2 images i really think its because of the gamma in game. The same image is much brighter in the game, thats why you are not seeing the green on Photoshop. You can lower the gamma on the game, but i think the best solution is to make the image darker on Photoshop.Hi guys, I'm using the new visor mod that's been released and I have put together my own image but it looks strange in the game. this is a jpg of how it looks in Photoshop:
and this is how it looks in the game:
There seem to be green areas that shouldn't be there Does anyone know the cause?
Database changes are lower number = less, higher number = more. So Bad day chance at 1 means a driver have 100% chance of having a bad day, same for good day chance and mistakes. Mistakes at 0,1 = driver hardly will have mistakes, while at 1 = driver thinking about the pit box girl instead of the racein the database.bin tab AI DRIVER
how it works "BAD DAY CHANCE" ??? 1 is good or bad
how ir works "GOOD DAY CHANCE" ??? 1 is good or bad
how it works "MISTAKES"???? 1 is less mistakes or more mistakes ?
Sorry my english, I hope you understand =)
Database changes are lower number = less, higher number = more. So Bad day chance at 1 means a driver have 100% chance of having a bad day, same for good day chance and mistakes. Mistakes at 0,1 = driver hardly will have mistakes, while at 1 = driver thinking about the pit box girl instead of the race
Had the same problem, mine was on the visor itself, then i decided to make it brighter on Photoshop to see if i could find the "visor problems" and them i found. Doesn't look exactly the same due to the gamma.Thanks bud, I came to the same conclusion just about sorted now
No problem. Glad to helpThanks for the clarification
Mistakes is inverse. Lower value is more mistakes and higher value is less.No problem. Glad to help
You sure????Mistakes is inverse. Lower value is more mistakes and higher value is less.
Yeah, i remember that. And based on what you told me, completely makes sense now.at least that was me told and u believe its true. same for mech failures.
just check te default mistake values. lower = poor