Paul Jeffrey
Premium
Assetto Corsa players have experienced considerable difficulties following the bold move to console back in August. With many complaints about issues and bugs within the game, Kunos Simulazioni have been hard at work on the sim, looking to address some of the more serious issues reported by users.
With development already well underway, Stefano Casillo of Kunos took to Twitter to confirm the fixes are progressing nicely. Tweeting via his @KunosStefano account, the Assetto Corsa developer noted: "Good progress on the tearning/performance on both consoles, good stuff and now off to Italy for 4 days holiday. ciao"
Adding further details a couple of days later, Marco Massarutto posted the following on Facebook about the work being undertaken at the studio:
"A short preview on [some of] the things you will find in next update for Assetto Corsa on PS4 and XB1. Tearing issues have been solved, and the graphics is much more smooth in any situation. The smoothness also gives a better perception of visuals, and allows to feel a better car handling. Definetely a great step ahead, that will allow you to enjoy AC much more. The new build will feature 2 additional difficult levels, very easy and alien, and btw, all the AI levels have been balanced, that means that also the existing AI levels have been improved.
Controllers: the issues with Thrustmaster T80, T100 and TH shifters have been fixed; gamepad speed sensitivity and steering gamma now work much better (we can't wait to receive your feedback), and a "reset to default" command has been added (where default means recommended). When you launch the game, now it recognizes and consider as default the device you use when you press X/A to start it (as it was designed, and it didn't work due to a bug of the very last minute..). This is the JUST the FIRST pass of improvements for the controller section, but not the LAST. We are already working to include new configurations and options for all the controllers and, BTW, thank you for your kind suggestions. Visual steering wheel rotation: as you might know, Assetto Corsa performs a full rotation of the steering wheel, depending by the car you choose, that actually helps to understand if you are steering too much, since the visual rotation matches the physical one. Said that, we recognize that gamepad users are not used to this kind of approach, and actually it can be weird by an aesthetical point of view. We added the option to lock the visual steering wheel, that will be setted by default at 360 degrees, and it works from 240 to 1080 degrees, so it can please any kind of user. Most important, we allow you to make your favorite choice.
As said before, this is just a quick update of SOME OF the things you will find in the next build. As you might know (but much probably not), the workflow needed to update a game on console is hugely different than on Steam with the PC version: is much more complex, slow and less dynamic. Also, it's something that - as developers - we are experimenting on console for the first time, since Assetto Corsa is our first porting, and believe me, Assetto Corsa is a very complex software. This is not meant to be a justification, but just a simple fact. Therefore I thank you in advance for your patience and passion, but you can be sure that Assetto Corsa 1.0 on PS4/XB1 is just the start. And, btw, the Japanese Pack DLC, the Black Cat County and Maserati Levante will be available very soon! Hopefully the new build will be available during this month: fingers crossed!
Thank you very much for the awesome way you are supporting us."
It will no doubt come as very positive news to console fans that a substantial update is in the works, hopefully solving many of the more glaring, and game breaking, issues fans are experiencing. Massarutto has also confirmed the update will include a new Easy and Alien AI mode, sitting alongside further balancing of the in game AI... another issue many players have been rather vocal about since the Assetto Corsa console launch.
Its is indeed encouraging to see Kunos reacting to community reaction of the console release of Assetto Corsa, and one hopes the development team can help bring a more satisfactory gaming experience to Xbox One and PS4 players in the very near future.
The RaceDepartment Assetto Corsa sub forum is the place to go for news, discussions and mods in Assetto Corsa. With PC and console release already behind the studio, head on over to discuss the game and join in the fun with our superb Assetto Corsa Racing Club events and Leagues.Do you own AC on console? How are you finding the experience? Looking forward to the update? Do you think AC can eventually become more popular than the current console racing giants? Let us know in the comments section below!
Photo Credit: daveds3
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