Thanks... but doesn't solve for me.
Most people lower the FFB value to even 12/15%Thanks... but doesn't solve for me.
Hello everyone.
New and very likely final update of the MFTC3 mod.
I want to start off talking about FSGP, the project involving this mod, F1 skins for the car and the mini F1 circuits.
So far there are 4 tracks available for download, but the goal is to create miniature scale F1 tracks over the year.
[ATTACH...
I hope so . I don't think there's much else to do to the mod. There are some things that could be improved with an insane amount of effort and time, which I am lacking. (Suspension animations for example)Why the last one? Nothing else to touch up or fix?
Ok, now for real, final update (unless you find something else wrong)
V1.4 was going to be the last one, but thanks to @HighRoLa for pointing out an issue with the setup.ini file.
The changelog is the following:
-Corrected setup.ini typo.
-Tyre model and suspension files improved.
-Improved AI
-Since I'm making an update, I may as well do something visual to reflect it. Changed “Efeuno” skin, decided to make the red the primary colour rather than the blue so...
I know I said version 1.5 was going to be the final update, but this is the last one for sure. It's been a great project, and I honestly don't think I can improve it much more . Plus, I may be working on something else haha
The changelog is the following:
-Redesigned LODs, improved performance.
-Fixed tyre shadow bug
-Fixed AI fuel glitch
There are a couple of updates when it comes to skins. First of all, since RaceDepartment has been relaunched, the RD skin has been...
I’m all ears.Plus, I may be working on something else haha
(just like V1.6 but with the correct tyre files )
I know I said version 1.5 was going to be the final update, but this is the last one for sure. It's been a great project, and I honestly don't think I can improve it much more . Plus, I may be working on something else haha
The changelog is the following:
-Redesigned LODs, improved performance.
-Fixed tyre shadow bug
-Fixed AI fuel glitch
There are a couple of updates when it comes to skins. First of all, since...
The 3 wise men have arrived today and left a small present for all of you!
This is very much an unplanned update. However, working on a new project, I noticed a couple of details that could be improved on. So I decided to bring this small update.
The changelog is as follows:
I also decided to make a few...
- Modified Linear Steer Rod value
- AI tweaks
- Tweaked tyre temperature curves and small tyre tweaks
- Added “Jardier”, “GPK” skin, redesigned “Jimmy Broadbent” skin
Hi! Just saw thisHi! I really like this mod. So much that I’ve decided to make a wheel for mu rig to math the one you have in this car. Could you please share model of the wheel? It will help me greatly!
With the arrival of the brand new MAD Formula Team MFT02 mod (our 2022 FS car, have a look at it), I thought it would be appropriate to have a short look back to the MFT C3 and bring some of the things I’ve learnt over the last couple of years when it comes to physics.
Although the update makes the car is slower than before, it remains just as fun, and you will enjoy a more realistic...