..try again at a different time. It's been downloaded by 1k+ people in less than 24 hrs so yes, it might be a bit hard on the server. Let me know if you still can't get it later on, in which case tomorrow i'll temporarily upload on our S3 and privately share the link with users who got similar issues (don't want to mess up all RD stats).
Ouch! That will clearly need an hotfix, along with a couple minor issues i found. Let's wait a few days though and see if something else is found...Testing is never enoughAfter loosing control at the bump I flew of track and through the ground, seems like there is a hole here somewhere:
View attachment 189072
You made my daySo sorry. When I saw those large, grassy expanses I just had to...
Turns out I got more than I bargained for!
Ouch! That will clearly need an hotfix, along with a couple minor issues i found. Let's wait a few days though and see if something else is found...Testing is never enough
Also with next small update we will add a VR camera set and a scenic one by Norbs
Thanks for your feedback!
just making sure you see this (as this tracks seems to need this procedure)Ouch! That will clearly need an hotfix, along with a couple minor issues i found. Let's wait a few days though and see if something else is found...Testing is never enough
Also with next small update we will add a VR camera set and a scenic one by Norbs
Thanks for your feedback!
Next update (which is almost ready.. i'm currently overwhelmed by regular work so it might take another little while) will include track limits thanks to Mr. Topuz who already went through that or a similar procedurejust making sure you see this (as this tracks seems to need this procedure)
http://www.assettocorsa.net/forum/index.php?threads/how-to-define-track-limits-for-ai.45913/
Not really.. doubt it is track related though, maybe some specific server-side config is disabling sequence shifter on manual shifter cars?..I came accross a strange issue with this track: on a server with the Kunos' Mazda Miata (the old one), shifting with paddles does not work. No problem in offline play. Do you have any idea of where the problem comes from?
Mmm ok..let's see if someone comes up with an idea or something, 'cause i am clueless :/I agree it seems crazy but after coming across the issue, we changed the track to a KS one (Highlands) and paddle-shifting worked fine.
..not really. Lots of work and not much time left for the LuccaRing last year. We did a small bunch of minor updates to be released alongside a new layout somewhere in time, but we don't really have a release date yet.Are we getting some news for Epiphany? It's quite some time...