In all the practice I did earlier in the week, 2-3 tanks of fuel worth, not once did the car smoke. By the end, I think I had driven the life out of the engine. I'm familiar with how the rF2 engine.ini files work so whatever parameter I was triggering was causing smoke. Odd thing was no matter how hard I drove it on quicker laps it only smoked when another car got near and not even near enough to cause an aero issue starving the car of cool air. By the end, I think it was just cooked.
The devs really have to fix those goofy cotton ball puffs of smoke whenever the engine gets hot or damaged. At least a blueish haze like it's burning oil.
I'd like to see more realistic, terminal damage and races with 100% damage and no assists. I think it would force more care and consideration for actions vs. consequence just like irl where it's hard to turn off that part of the brain that reels you in, knowing crashing is going to hurt and be expensive.