List of cars with CPM

Galin Dimov

SimDrive
Hi Guys, been wondering which cars currently have the CPM (Contact patch model)... is there a complete list published by ISI? I tried searching around but with no success.

The ones I know of are:
Karts
Indy cars (Dallara)
Palatov
Stock cars
Nissan GTR?

Are there any more out there?

Cheers
Galin
 
Seems like they would design the software in such a way that they can apply these new changes to all cars globally. At least that's the way I would do it, designing in it such a way that you have to apply the same update to each car individually is......not efficient (also looking at you Kunos and S3S). But then I'm not a game designer so what do I know.

But how would that be possible when no two cars are the same?
 
I could see where there would be a question because it's not a tire but a contact patch, which you might think would be universal.
 
But how would that be possible when no two cars are the same?

Like I said, I'm not a game designer so I don't know how the stuff works, I was just thinking out loud. As a graphic designer, whenever I start on a project I take steps at the beginning that will make future changes much easier and hopefully be able to apply a change to multiple pages at a time, so that's just how I'm programmed to think. Obviously game design is a different beast and when you figure the different tire compounds and tire sizes, etc. it gets more complicated. I guess when you're going for ultra-realism everything is going to be more complicated and time consuming.

From a consumer's point of view though, it's frustrating. Of the three sims I play the most (rF2, AC, R3E) all of them have cars in various states of physics/tire models which can lead to a very different experience from one car to the next and it seems like each game has a batch of cars I don't drive because they feel inferior to other cars in the game. Hell, I own most of the cars in R3E but don't drive 75% of them because they have old, crappy physics. Clearly they all have small teams compared to AAA console games so it takes time to get these things done, and I understand that but it's still a bit frustrating at times.
 
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