That sounds cool mate 190mph? That Caterham has a higher top speed than I thought... That must be a right animal. And the scary slides are what this and my other track is all about... Machine vs Road and... if you get it wrong... Machine vs Terrain lol Get some understeer and then you're just a passenger flying through the air...the NFS(1) mod in progress
The seven i reached probably 190 i wasn't looking actually so it's a good question. Some uphill it struggled to get to 170, i was careful after i lost it few times due to high speed!
And yes nice slides, some a little scary with the cliff right next door!
I read about your idea to make the off track to the white lines, IMHO, and for what it's worth, i would make it a little larger giving bit more freedom in such a long track. It could be frustrating to go a little out in one corner and having to redo a whole lap. Just my 2cents
It's a MASSIVE shame that Assetto Corsa couldn't just put you back on track near where you fly off... It is a big pain having to go back to the start... I know barriers will help this, but it would be nice to fly off now and then, being reset back to near where you came off.
Yeah mate, I know what you're saying... I mostly like (for playability) having the shoulders valid... But even if they weren't valid... you would still be able to get most of the car on them... as long as 1 wheel is between the white lines.
It kind of bugs me that the shoulders are almost non existent around the real road... But I will probably leave them as you say for playabilities sake.
It's a shame there isn't a way to make it so that you're allowed a set number of visits to the shoulder areas... say 5 for the entire lap... any more than that and the lap gets invalidated.
Thanks for your 2 cents worth mate... Feedback and opinions will help shape this road (these roads) into something more playable in the long run
Obviously not all opinions will make it in... It will depend on the specifics... But I will consider most things