The poor bugger doing the cams... will be the same poor bugger who has to go around planting about a million bushes lmaoPity the poor bugger doing cams for this track. 42kms!!! But it looks great!
Thanks mate it's really going to PC a more realistic landscape... and should be a nice relatively easy fix...Holy **** that looks like lots of bang for the buck. Can imagine pacific coast in that dress...by the way in your first screenie above care to share the weather/time and filter settings? Looks beautiful!
Port that F14 to AC, I say.
Where do I find that app?It's just the default filter and I'm not sure what the time was as I use the photo app, and set the sun position to something I like at the start using azimuth and zenith +/-
So you're saying I need to model most of California then? How about I also put an aircraft carrier off Pacific Coast then? Thinking about it... maybe we should just leave assetto to cars! lolcruising speed of Mach .72 ~ 890km/h the maps might turn out to be a tad 'short' .
The big tujunga absolutely has some extremely interesting high speed sections and awesome bank turns, some very tight some more stretched out. If you check Matt's video on the 900hp Merc SLS you can really see how the road works for even high powered turbo supercars without having to crawl along. Mind you he's actually staying in the lane at all times.
You said you'd model it in a loop, if I interpret the vids correctly there are also two connecting roads (the point where Matt usually turns around but sometimes also takes a right at the intersection). That could be a great way for a small and big loop within the track.
You need to enable dev apps... in the file... assettocorsa.ini found in assettocorsa/system/cfg folderWhere do I find that app?
Thanks mate... It's a new thing to me so will need to tweak a few settings, scale etc... But it's a pretty good starting point and it's what was missing from Pacific Coast textures.That new texture looks REALLY good.
Yes it is mate... except it's no longer planned... It's in, it's working... with trackmap, basic trackcams, working AI... although I need to play about with what's the valid track and record a new AI line... As at the moment the AI do like to wander a little bit too far... with quite amusing consequences lolOh, so this is the planned route of Project #2? That should be most excellent.
Thanks mate... The road has an amazing flow... Not only here or there... All 42km's have interesting.. mostly sweeping corners.. with quite a few corners you come round it and the landscape opens up with some amazing views into the distance... And some really dangerous drops into the canyons below.this track looks awesome, I always loved those kind of roads I'm so happy to have something like that in assetto corsa in a future
If you say so mate, but I don't really see the relevance of comparing AC to a flight sim... You do know you're on RaceDepartment? lolIt looks marginally better than the Google Earth flight sim.