Kičevo

Tracks Kičevo 2.0

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thanks for this very nice track.
The AI crash into the tire stacks at the end of the pit lane during practice and qualifying
and pile up to block the track.
 
I appreciate the track and also i like @Lemax
But i have this reported .
Official country name is "The former Yugoslav Republic of Macedonia"as you can see here
http://www.un.org/en/member-states/
I know that many of you will not understand but this thing is as sensitive to Greeks as it is to let's say Jewish people if someone make a track with swastikas .
To help you understand this is a map of Greece . Thanks
https://en.wikipedia.org/wiki/Macedonia_(Greece)
map-areas-greece.gif
 
Ok, I'll say sorry if I have offended people with my posting above.
However: political discussion don't belong here imo. And there is no need to come with WW1 and WW2, fudging Hitler and Nazis because I'm german. I know what happened and I'll always have that in mind.

So. Can we please get back on topic?
 
The "pit_lane.ai" passes a little too close to the second pile of four tires on the left after the pits exit. This causes some of the cars exiting the pits to crash into those tires, causing major crashes and road blocks. Apart from this small issue, thanks for this outstanding work!
 
It is a great track for some multiplayer fun in small cars (yes GT86 etc) I really hope someone makes a server for it. I joined a server last week and it was so much fun.
 
The bumpiness of the road and the uneven tarmac are absolutely a joy in this track. Due to this though, the AIs have a lot of problems to stay on track when driving more powerful and stiff cars, like the GT3s. I know this track probably was not meant to be raced with GT3s but I think, with some little efforts, it can be enjoyed with this kind of cars also. The AIs are prone to lose the control of the cars especially when braking over some of the most bumpy sections. Maybe, with some tweaks in the "ai_hints.ini" file, this behavior can be fully corrected and let this amazing track to be enjoyed even with some more powerful cars.
 
Version 2.0 looks awesome and no more pit exit problems. AI is a bit slow though.

Thanks for the update. I might grab that pay version too as that freeroam looks interesting.

And thanks @jlnprssnr for the heads up, woud've missed the update without you.
 
Lemax updated Kičevo with a new update entry:

Kičevo version 2.0; Reverse and Autumn;

Kičevo v2.0a for Assetto Corsa
View attachment 244546
  • location: Kičevo (Kichevo), Macedonia, Republic of Macedonia, FYR Macedonia, the former Yugoslav Republic of Macedonia, Македонија
  • type: Military Base Polygon
  • length: 2km /1.24 miles
  • pit boxes: 22
version 2.0a:
-replaced ugly 2D AC spectators with 3D Spectators (1500)
-new distant landscape
-added 3d marshals, trackside cars, and tanks :)...

Read the rest of this update entry...
 
Just took the Escort here, what a fun combination.

It took 15 laps straight before I just had to go and find the 'suspension testing' area, needless to say that massive ramp was irresistible!
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

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