Kart Racing Pro

Kart Racing Pro by PiBoSo is out. Download the game/demo: click here

Minimum requirements:
Operating System: Windows 98/ME/2000/XP/Vista/7, 32 or 64 bits
Processor: 1.5 GHz
RAM: 512 MB
Video Card: 64 MB OpenGL 1.2.1-compliant
DirectX Version: DirectX 8.1 or newer libraries


 
Hi guys. I've downloaded nearly all of the tracks for this game. But when I go online, there is only a few servers. Why is this? And when I downloaded both La Concas, Villarcayo, Ellough, Es Course, and Amsterdam Indoor/Outdoor, they aren't in the game. I've deleted
The files and reinstalled them and the game crashes when I load the track. Any ideas why?

Thanks for reading this!
 
Hi guys. I've downloaded nearly all of the tracks for this game. But when I go online, there is only a few servers. Why is this? And when I downloaded both La Concas, Villarcayo, Ellough, Es Course, and Amsterdam Indoor/Outdoor, they aren't in the game. I've deleted
The files and reinstalled them and the game crashes when I load the track. Any ideas why?

Thanks for reading this!
Sorry i have no idea :(
 
Do a clean isntall and try again, you can spend hours trying getting somthing to work, and in 5 min you have a clean install..
Save this file first C:\Users\XXXXXXXX\Documents\PiBoSo\Kart Racing Pro ... if you dont want to loose profile,,,
load and test each track as you go...
 
If track comes is ".rar" file you need to unpack it. Some of more recent track are redistributed in ".pkz" files. You don't need to unpack those just move file into your krp/tracks/ folder.
Also ".pkz" archive is just renamed ".zip". Piboso reasoned that this will take much less disc space. So if you want to save some space you can unpack ".rar" track, pack it again but this time as ".zip" and rename it to ".pkz".

EDIT: too slow
 
Some new updates to the changelog:
fix: race number up to 999 and centered
fix: driver animations
new: dedicated server whitelist
new: XML export
new: Kinect face tracking
new: support for input plugins
new: trainer

Changelog as a whole:
fix: default groove
fix: temperatures in host exports
fix: host exports saved even if the last session is not the final
fix: lost calibration if controller is disconnected
fix: changed "tearoff" control to "visor wipe"
new: direct testing
new: direct connection
new: slider to select track conditions
new: uk units
new: GUID support
new: multiple helmets support
fix: remote karts' particle effects ( skids, smoke, ... )
new: multiple bodyworks support
new: possibility to choose intake silencer
new: live timing
fix: race number up to 999 and centered
fix: driver animations
new: dedicated server whitelist
new: XML export
new: Kinect face tracking
new: support for input plugins
new: trainer

Which is a long list :)
 

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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