Kart Racing Pro

Kart Racing Pro by PiBoSo is out. Download the game/demo: click here

Minimum requirements:
Operating System: Windows 98/ME/2000/XP/Vista/7, 32 or 64 bits
Processor: 1.5 GHz
RAM: 512 MB
Video Card: 64 MB OpenGL 1.2.1-compliant
DirectX Version: DirectX 8.1 or newer libraries


 
Driver-training-at-iZone.-Pic-Credit-iZone-1024x685.jpg

iZone using KRP :)
 
Well what a start.. thanks to all for turning up... WOW we have some fast Karts.. :O_o:
Lars ans Niels you have some stiff competition..
Its early days and i'm sure we will get better with them starts.:) ... ( next race there's going to be a practice start or 2 before qually)
i had a great time and with you guys helping Ive definitely got quicker..:notworthy:

Congratts to Maciej for 2 great wins.. ..
 
Kart Racing Pro
Rye House Kart Circuit, 2012/5/25 - 21:52
Classification Qualify Session

Pos Num Driver Kart Time Lap Gap Speed
1 4 Maciej Dolinski T-KC3 34.213 19/20 107.7 km/h
2 69 Mark Guy T-KC3 35.043 24/26 0.830 108.5 km/h
3 19 rodneyvdj T-KC3 35.231 6/24 1.017 107.4 km/h
4 92 Rupe Wilson T-KC3 36.370 6/17 2.156 106.5 km/h
 
Kart Racing Pro
Rye House Kart Circuit, 2012/5/25 - 21:52
Chronological Analysis Pre-Final

4 Maciej Dolinski - T-KC3​
Lap Lap Time T1 T2 T3 Speed
1 38.731 13.903 11.692 13.135 81.2 km/h
2 34.612 9.786 11.693 13.132 107.8 km/h
3 34.744 9.857 11.875 13.011 107.8 km/h
4 34.432 9.869 11.676 12.887 107.8 km/h
5 34.516 9.878 11.629 13.009 108.0 km/h
6 35.582 9.977 12.412 13.193 107.8 km/h
7 34.952 10.097 11.802 13.052 107.7 km/h

19 rodneyvdj - T-KC3​
Lap Lap Time T1 T2 T3 Speed
1 41.120 15.805 11.882 13.432 74.5 km/h
2 35.414 9.952 12.109 13.352 109.0 km/h
3 35.394 10.037 11.889 13.467 108.7 km/h



69 Mark Guy - T-KC3​
Lap Lap Time T1 T2 T3 Speed

92 Rupe Wilson - T-KC3​
Lap Lap Time T1 T2 T3 Speed
1 44.452 17.723 12.480 14.248 67.1 km/h
2 37.211 10.560 12.341 14.310 107.6 km/h
3 37.591 10.416 12.475 14.699 104.9 km/h
4 38.314 10.575 12.976 14.761 103.7 km/h
5 37.190 10.335 12.566 14.288 102.6 km/h
6 37.529 10.577 12.656 14.295 103.0 km/h
7 37.504 10.523 12.791 14.188 103.0 km/h

Conditions: Clear
Air: 0 C
Ground: 0 C
 
Kart Racing Pro
Rye House Kart Circuit, 2012/5/25 - 21:52
Chronological Analysis Final

4 Maciej Dolinski - T-KC3​
Lap Lap Time T1 T2 T3 Speed
1 39.471 14.367 11.634 13.469 82.4 km/h
2 34.799 9.854 11.816 13.128 107.7 km/h
3 34.933 10.038 11.761 13.134 107.7 km/h
4 34.570 9.867 11.655 13.047 108.0 km/h
5 34.629 9.906 11.646 13.075 107.9 km/h
6 34.656 10.003 11.696 12.957 107.7 km/h
7 34.427 9.829 11.692 12.905 107.7 km/h
8 34.625 9.857 11.790 12.977 107.8 km/h
9 35.019 10.121 11.741 13.156 108.1 km/h
10 34.556 9.907 11.627 13.020 107.7 km/h

19 rodneyvdj - T-KC3​
Lap Lap Time T1 T2 T3 Speed
1 40.732 15.330 11.886 13.515 78.2 km/h
2 35.722 10.033 11.863 13.825 109.7 km/h
3 35.739 9.993 12.052 13.693 107.2 km/h
4 35.998 10.176 11.995 13.826 107.4 km/h
5 37.642 11.102 12.899 13.640 107.4 km/h
6 42.549 9.902 18.271 14.374 109.4 km/h
7 35.672 10.064 12.125 13.483 108.3 km/h
8 36.643 10.348 12.474 13.819 107.8 km/h
9 37.179 10.249 13.381 13.548 106.3 km/h
10 35.261 10.076 11.844 13.340 110.3 km/h



69 Mark Guy - T-KC3​
Lap Lap Time T1 T2 T3 Speed
1 42.015 16.489 11.925 13.601 66.6 km/h
2 35.302 10.044 11.916 13.341 108.1 km/h
3 35.203 9.975 11.879 13.348 108.1 km/h
4 35.847 10.123 12.150 13.573 109.3 km/h
5 36.589 10.684 12.638 13.265 108.3 km/h
6 44.173 9.950 19.393 14.828 108.5 km/h
7 35.263 9.890 12.104 13.268 108.2 km/h
8 36.383 10.251 12.394 13.737 108.8 km/h
9 36.443 10.361 12.706 13.375 108.0 km/h
10 35.585 9.931 12.028 13.625 108.3 km/h

92 Rupe Wilson - T-KC3​
Lap Lap Time T1 T2 T3 Speed

Conditions: Clear
Air: 0 C
Ground: 0 C
 
Thanks for race! I think it's first place that organizes races consistently.
There are some small tips that i think are worth repeating.
"low speed" buttons allow to move kart backwards (mostly useful when trying to get out of graver trap)
just before formation lap its good to press brake, throttle and start engine. After releasing brake it allows for much faster start so you don't need to drive 59km/h to catch pack,
also formation lap ends after yellow line so you don't need to wait with accelerating to start line.
And if i can throw my 2 cents there is a lot of time to be found by following proper racing line. I think fastest way is downloading telemetry (form "setup" thread) and comparing your lap to some other fast lap over track map.

And as i said for next race i'm proposing wet conditions. I think this is most underused krp option (form the moment i bought game i didn't drive even one wet race with other karts). And there is ton of options: dry track to wet, wet track to dry line or full rain (i think even with rain small dry line can appear).

Also some images form fun race afterwards
fGMuV.jpg


SJncr.jpg
 
After a great start im looking for what you guys want...

start the server early and have more race time...
100% races = pre =17 laps final =25 lpaps
or 50 % race lenght and double the races ... ...
i would like to use the different track conditions...
( wet is on the list..)
There will be a practice start before the qually sesion...
i was a bit slow of the line and then found it hard to catch the front up..
so is it up to the pole man to slow it down and control the start.. and before the last corners of the start strainght get in your lane and no weaving ....
i dont want to restart the server, so we have to get it correct...( and we will):)
we want all drivers to race but lets all get there....

Looking at how the server collects all the seesion data i can use it also for a time trail event for fastest lap comp... to run along side the club races..
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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