PC2 Introducing Red Bull Ring in Project CARS 2

Paul Jeffrey

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Project CARS 2 Red Bull Ring 10.jpg

Slightly Mad Studios have released some incredible looking images from the newly confirmed Red Bull Ring that due to be added to Project CARS 2 upon release later this year.

Developed from the remains of the once legendary Österreichring that held Formula One Grand Prix from 1970 until 1987, the Red Bull Ring has undergone many changes and states of ownership since reopening its doors ahead of the 1997 Grand Prix season. Initially named A1 Ring, the track was met with mixed reviews from drivers, especially lacking in enthusiasm from those lucky enough to have driven the daunting original 5.9km circuit which was universally adored by all who took to the winding tarmac surface, despite the obvious lack of modern safety considerations and downright dangerous sections of track that have claimed the lives of several drivers during its 26 years of operation.

With a modern push for safety consideration sweeping through motorsports the world over, 1995 saw the legendary track undergo a major redesign in order to bring it back to current safety standards, with the goal of attracting Formula One racing back to the county for the first time since the 1987 running of the event. Step up Formula One track designer Hermann Tilke who penned a new 4.3km layout that bore very little resemblance to the original Österreichring. Despite the limitations placed upon Tilke and the subsequent popular opinion that the new track has failed to live up to its illustrious predecessor, the now titled Red Bull Ring has proven to be a solid track that often produces reasonable racing action, mostly due to three long straights followed immediately by long braking zones and tight hairpin corners.

Following a prolonged period of inactivity after an aborted attempt at redeveloping the circuit by the current owners, in stepped Red Bull to refurbish the track to it's current form and the return of Formula One racing for the 2014 Grand Prix season.

As with many of the tracks due to feature in Project CARS 2, the Red Bull Ring will be laserscanned and it will be possible to play the track in a number of weather conditions, including nigh, rain and snow!


Project CARS 2 should be releasing for Xbox One, PlayStation 4 and PC towards the end of September 2017.

Project CARS 2 Red Bull Ring 2.jpg
Project CARS 2 Red Bull Ring 7.jpg
Project CARS 2 Red Bull Ring.jpg


Check out the Project CARS 2 sub forum here at RaceDepartment to catch up with the latest news, engage in lively discussions with the community and find out all you need to know about the simulation prior to release in September.

Project CARS 2 Red Bull Ring 4.jpg Project CARS 2 Red Bull Ring 5.jpgProject CARS 2 Red Bull Ring 3.jpg Project CARS 2 Red Bull Ring 6.jpg Project CARS 2 Red Bull Ring 8.jpg Project CARS 2 Red Bull Ring 9.jpg

Do you like the look of the attached screenshots? Are you happy to see the Red Bull Ring included in the game? What tracks currently unannounced would you like to see added to the sim? Let us know in the comments section below!
 
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So I hope you understand that I'm not against him helping pcars2, but for preserving the integrity of sim racing I'm against him writing articles about other games when he's now an SMS employee.

I actually only assume one thing, and that's that they are unable to keep any sort of neutrality.

We'll have to agree to disagree. I don't believe the goals are mutually exclusive. However, I do believe that PRC now having more insight to development will shape how they create articles (not specific to Project CARS, but sims in general). Seeing how something is made, understanding how/why compromises are made will shape anyone future thoughts. It's easy to criticize something you have no understanding of how it's made.
 
They are not making a secret out of it
https://notworking.url/the-disclosure-page/

Maybe SMS didn't buy the blog but they bought its author(s). Austin left his job and now works for SMS. He receives salary, got an amateur race car, and maybe a new PC to play the game. The other authors only received access in WMD to play and test the game.

I don't find any of this wrong, I don't envy their personal success. What I find wrong and very unethical is to keep running a website that posts news-opinions about the game where they work at and about games made by other companies. What's the difference if is Austin or Ian Bell writing for PRC, none.

Ok, thanks guys. Yeah, fully agree.

I'm ready to accept your sincerest apologies. :rolleyes: Now that you have read some facts.
Nah mate, sorry, but you claimed wrong facts ;)
 
So are they really owned by SMS, or is this just some claim anyone made? Serious question, i didn't know about that PRC until today. Some reliable source that they are connected to SMS would be nice, if possible :)

As an entity, no PRC is not "owned" by SMS. However, some members of PRC have created a partnership with SMS in which they have come onboard as consultants for Project CARS; with PRC getting funding for their race team effort from SMS.
 
After reading all above ^...I like PRC and am looking forward to No#2. I drive AC, AM and given up on RF2 at the moment (DX11 issues), but love DR. I hear a lot of little seagulls squabbling over cold chips and think everyone needs to take a step back and consider where we were 10yrs ago or like me, even longer in the sim game! I'm loving where we are today and can't wait for all the new content to come out. Each one is like a child, no favorite really, as each one has it's own flavor, smell and intensity.
Oh!,...before I forget!...here you are...some more cold chips to squabble over...Lol.
 
You are right but that's because their marketing was far superior to anything I've seen out of the other sim developers. Their reputation due to past projects played a huge factor as well. The only other racing sim I've ever seen advertised is R3E in ADAC GT masters.
Their marketing is consumer fraud, at least where I live. We were promised tracks that were never delivered and Indy car gave them a license that they did nothing with because they were too stupid to figure out how to run ai on ovals. We were promised tracks in writing and in pictures that were never there except a car that sort of felt IndyCar ish.
There is a pathetic representation of American tracks and a pathetic representation of Australian tracks and south American tracks. There are no oval tracks. And there are no promises for these in project cars2 despite promising it in project cars1.

Yet they have devoted 1/3rd of their resources to rally...That Codemasters has already perfected.?!?!

They are not thinking big anymore. They are just thinking stupid. They are throwing away massive market share that they could have had. Good riddance.
 

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