Resource icon

Misc improved ai for "Brands Hatch - GP Layout" 1.2

Login or Register an account to download this content
No I don't use new ai behviour, try turning that odd.
First corner is just killer for the ai, long braking point, downhill in a corner.

It's weird that these tourers make you so much problems, I tried the Primera Btcc and it lapped fine with the old line but the track sidelines made problems it ran on the grass but that is/should be fixed now. Other than that it worked fine. Try changing the numbers in the file. It is very easy really ;)
I'll try New AI off first
 
So i turned it off and it was slightly better...

I just had a thought... Are you able to get the AI to brake, Release, Roll through the corner, and then power out the corner, rather than them trying to brake and then accelerate through?
 
treid to do that with last lane, more roll time, used a different car for lesser braking into the corner

change the number it will make it better!
 
Last edited:
[HINT_0]
START=0.059
END=0.074
VALUE=0.90

if brakehint doesn't work you can use Hint aswell, you can use both at the same time

Maybe I found a soultion: iirc the ai has problems with dusty track sometimes, what are your conditions?
 
Last edited:
Still no luck :/

It didnt work :(

I'm also using Live conditions.

This time they just went right on :/

I feel like we've gone backwards slightly :(

1728486770753.png
 
Okay... So... Progress again i think...
With both applied, AND New AI Behaviour ON - I have had no-one off at T1, But one has just gone off into the gravel at T5 (Hawthorns Bend)

Perhaps, if you have Discord, I can stream all this and we can work on it?
 

What are you planning to upgrade this Black friday?

  • PC

  • PC Hardware (ram, gpu etc)

  • More games (sims)

  • Wheel

  • Shifter

  • Brake pedals

  • Wheel, shifter and brake in bundle

  • Rig

  • Something else?


Results are only viewable after voting.
Back
Top