Just talked to one of the devs, there shouldn't really have been updates between those 2 builds to AI.yes, it is AI related.
Its because of things like this or being rammed by the AI from behind, which was introduced with v1133. v1132 doesnt had these issues
There was no update between v1133/v1134 but between v1132/v1133. The actual AI would be really great but for me it seems that some AI drivers (not all) has lost the ability to react to other cars or dont "see" them since v1133. Another example:Just talked to one of the devs, there shouldn't really have been updates between those 2 builds to AI.
i will do so. Thanks for using old connectionsReach out to studio after LMU release and i am sure you can ask for a branch on steam to have 1332 to test.
WDYM in game it shows as 1133? try verify game files?indeed, there is a v1132 in the beta update now but in-game it shows as v1133
exactly this. Seems the upload was the wrong version.When loading a race the version displays "v1133" in the footer.
Didn't know that one of the newer builds introduced AI issues – so (since I only race single player against AI) it's probably best that I roll back to 1132 for the time being. Thank you for the info!good news. Alex made another upload and now v1132 is back in beta tab and in-game
i would say so: The AI since v1133 is outstanding good but has issues by ramming or punting other AI and the players car. Dont know what the issue is but for me it seems AI is sometimes not recognizing other cars or it is maybe a to big aggression. They brake where their brakepoint is or keep driving their line, equal if there is a car between or not. Look at my examples above.Can anyone confirm the AI is better in 1132 and not just placebo?