It is a pain in the ass. That should be handled to a team mate in any sim, I also miss the chance to make small adjustments to wings during pit stops, but that feature should also be handled to a team mate. I race mostly in ACC and driving on a straight while lapping drivers, changing gears, configuring tyre pressures adjustments meanwhile I'm mentally calculating how much fuel I would need to add to finish the next stint is an absurd mental overload.
I also think that Rfactor was right on the money with the posibility to send setups to other players, and I miss a virtual setup engineer as Cart Precission Racing and Racing Simulator 3 had and even an app like Virtual Race Engineer did something very similar in concept.
Any sim should give the player 2 options:
option 1- the virtual race engineer ask you questions and with the car data and your answers it propose changes letting you pick if you accept them as it is or let you to modify the changes. A virtual engineer is never going to be as good as someone doing their setup changes, but at least is way better than newbies and people without the time or will to learn setup work moaning how a certain simulator is crap because theconfuse physics with setup work when base setup of that simulator is not to their liking
option2- Advanced mode: the same classical setup screens that we have had since simracing started in where hardcore simracers can go the extra mile.
A pit stop strategy that takes the role of strategy seriously instead of the crude implementations we have dad to endure for decades. Years ago I made an excel spreadsheet to calculate the optimal strategy based on data gathered as for example: the time lost in drive in the pitlane at speed limiter speeds, how much time it takes to refill 1 liter, how much time takes to change the tyres, the influence of weight in laptime, the influence of tyre degradation in laptime, the tyre life..., and a lot more data.
That spreadsheed did a simulation of all the possible strategies and showed the 3 best on 3 superposed time graphs, and at first glance you could know what whas the fastest one, and the spreadsheed showed you in a table when to stop, how much fuel you needed and what tyre compound use. I know that other people have done something similar, I once saw another one made by the guys that did the virtual race engineer. I don't know why in 2020 we still don't have proper strategy tools and simulation analysis tools in every simulator, when a crude excel spreadsheed made by a complete nobody 15 years ago could.
There is a lack of proper tools, even nowadays I have my own simhub dash in wich one entire subpage is dedicated to fuel management: It calculates for me how much fuel I need to add for 20, 30, 45minutes, and a full hour of fuel with 300 meters of fuel in excess. It takes in ac count how much fuel I already have and substracts it so I can know only how much to add, it also gives a delta on real time if the fuel is burning faster than expected in order to start to save fuel. No sim has that, in offline racing you have to multitask up to ridiculous amounts meanwhile you are racing. I hope some Dev can take in account those ideas the next time his company starts a new simulator.
I used to have time to spend hours and hours making setups, understanding what setup changes made every physics engine click, creating excel worksheets, creating very convoluted motec worksheets, analysing data deeply (I enjoy that quite a lot to be honest), making really time consuming tyre life tests under different temperatures..., I used to love that, I got older and sadly I no longer have time for all that. And no longer do I want to do all that massive amount of work just to do a 3 hour race with a setup that I like and a strategy that will work fine.
Nowadays I no longer can afford to be race car driver, telemetrist, strategy engineer and setup engineer all that at the same time and what is worse: without proper tools/data. It is also insulting to have online races in where 1 or 2 team mates are just watching the race and making some calculations only to at the end of the stint have to let the driver do all the configuration work by himself risking a crash while multitasking over 250km/h.