Have Kunos given us any detail about what the online portion of AC is going to be like? If they are hoping to compete with iRa$ing they're gonna need to incorporate a serious online structure into the game, complete with collision and off track penalties. Otherwise it's going to kill any hope of having a decent public arrive and drive environment. Part of the reason why iRacing is so successful is because at the end of the day, once you get past the graphics, physics, the interface and the sound, it's ALL about the thrill of on track competition.
I'm aware of how important leagues are to some people, but a growing part of the sim community are voicing their opinions on how they'd much rather have a straight up arrive and drive at any time during the week structure.A lot of people(including myself) don't have the time to dedicate to a once a week schedule at a certain time that a league requires.
I'm hoping Kunos will take online multiplayer serious enough to consider these things. Because if the online is a no holds barred playground with no rules and people can just jump in and wreck other drivers with no consequence whatsoever, then I'm afraid this sim will not see the success we're hoping it sees.
Thoughts?
I'm aware of how important leagues are to some people, but a growing part of the sim community are voicing their opinions on how they'd much rather have a straight up arrive and drive at any time during the week structure.A lot of people(including myself) don't have the time to dedicate to a once a week schedule at a certain time that a league requires.
I'm hoping Kunos will take online multiplayer serious enough to consider these things. Because if the online is a no holds barred playground with no rules and people can just jump in and wreck other drivers with no consequence whatsoever, then I'm afraid this sim will not see the success we're hoping it sees.
Thoughts?