Mr Latte
Premium
I've been asked for a long time to do a thread on one of the most popular ever tactile transducers.
To this day the Buttkicker Gamer 2 is one of the most considered entry-level packages.
The CURSE OF TACTILE:
As tactile becomes a REAL headache of a topic.
First off, I'm going to simply request that this thread is for discussion only of using the Buttkicker Gamer product line.
This way all users are on the same hardware. It's not, to talk about tactile in general, it's not to talk about other models of Buttkicker or different makes of units and different models or using different amps etc.
Keeping It Simple Guys
So let's focus on and talk about using "Simhub" and getting started with effects creation/tuning for the BK Gamer & BK Gamer 2 models
My hope is people will benefit and learn from this, owners will get involved. People will start to share their own effects, discuss issues, configurations ask questions. I will help what I can and for those that are new to this and using a single shaker or indeed the more advanced users with multiple sets of units installed.
Getting Started:
Tactile when it's working nice can be a great addition but it can also be a troublesome one as these and many threads show regards setting up, configuring, and how to come up with nice working effects. I will continue to update this thread in time with images/info on getting started but I think we have a fair few that are already using and familiar with the software.
(Info on Amp & Soundcard Settings To be Added)
(Info on Windows/Software Settings To Be Added)
(Images for break down on mentioned factors, Master Volume / Effect Folders / Effect Layers)
Featured Effects - Lets SHARE!
Here is my own effects submission, as my first test effects based on ACC and The Ferrari 488GT3
I used this car for creating the files as I had previous effects testing done with this.
My advice is if checking out the effects try them on that sim/car.
People will likely use shared effects for other cars and sims too and that can vary how well or suitable the effects are but for feedback.
I would suggest relating to how effects feel with the car/sim they are created on. To me, this makes sense if someone else creates/shares their own sets to mention what sim/car was used.
What I attempted to do with this set was to bring more to the immersion than an individual or typically used tones have.
Yet also with the intent to make things easy and keep down the number of layers an effect uses. This way we can get more variation in the possible feel and personalize the felt sensations.
Balancing Frequencies
With each effect, I have them simply labeled for easy discussion and in their own folder.
Same Effects / Very Different Feel
You can create a volume balance that is more towards the engine or chassis feel depending on what you like. It's also possible to create a volume mix for both scenarios and save these as individual profiles to then use/load as you please.
We all may differ in what, we prefer to represent sensations for different effects, so I welcome others to get involved too.
Personally, I think it's better to use more balanced volumes or try to limit the effects used. Even this set the Engine/Speed effects to keep a single unit busy and make it harder to feel other effects.
These effects have perhaps some potential for easier enjoyment in getting started but the may need better-balanced volume settings
See what you think and feel free to comment or indeed highlight issues.
How To Use:
Simhub can be found HERE
My efforts being shared are like an unofficial help/guidance I am no way associated with the software or its developer. I recommend this incredible software as it is the best option now available for tactile and with many other uses/features. So please consider giving its developer a kind donation.
NOTICE: The attached set of effects is not to represent ideal/perfect settings but as a starter for people to use and give feedback. If people get involved and offer feedback or share their own effects then I will help with sharing other effects more to what people may want.
My Attached Profile:
*Download File, place it in Docs/Simhub folder and rename from ".txt" to ".siprofile" for it to work as a profile
You should then be able to import it into Simhub.
To this day the Buttkicker Gamer 2 is one of the most considered entry-level packages.
The CURSE OF TACTILE:
As tactile becomes a REAL headache of a topic.
First off, I'm going to simply request that this thread is for discussion only of using the Buttkicker Gamer product line.
This way all users are on the same hardware. It's not, to talk about tactile in general, it's not to talk about other models of Buttkicker or different makes of units and different models or using different amps etc.
Keeping It Simple Guys
So let's focus on and talk about using "Simhub" and getting started with effects creation/tuning for the BK Gamer & BK Gamer 2 models
My hope is people will benefit and learn from this, owners will get involved. People will start to share their own effects, discuss issues, configurations ask questions. I will help what I can and for those that are new to this and using a single shaker or indeed the more advanced users with multiple sets of units installed.
Getting Started:
Tactile when it's working nice can be a great addition but it can also be a troublesome one as these and many threads show regards setting up, configuring, and how to come up with nice working effects. I will continue to update this thread in time with images/info on getting started but I think we have a fair few that are already using and familiar with the software.
(Info on Amp & Soundcard Settings To be Added)
(Info on Windows/Software Settings To Be Added)
(Images for break down on mentioned factors, Master Volume / Effect Folders / Effect Layers)
Featured Effects - Lets SHARE!
Here is my own effects submission, as my first test effects based on ACC and The Ferrari 488GT3
I used this car for creating the files as I had previous effects testing done with this.
My advice is if checking out the effects try them on that sim/car.
People will likely use shared effects for other cars and sims too and that can vary how well or suitable the effects are but for feedback.
I would suggest relating to how effects feel with the car/sim they are created on. To me, this makes sense if someone else creates/shares their own sets to mention what sim/car was used.
What I attempted to do with this set was to bring more to the immersion than an individual or typically used tones have.
Yet also with the intent to make things easy and keep down the number of layers an effect uses. This way we can get more variation in the possible feel and personalize the felt sensations.
- As a baseline, these are not bad, better is possible with more layers but this being mostly aimed at beginners to tactile
- I want to make it easier to start feeling or learning how we can achieve nice felt sensations
- Simple advice, stick to altering just the volumes and not things in each layer's settings if you are not aware of how/what they do
- In some scenarios with combinations of effects, even a single Hz change can alter how the layers of different effects work together or feel
- This can be covered if the thread is a success and then we could start looking deeper into each effect's primary settings
Balancing Frequencies
With each effect, I have them simply labeled for easy discussion and in their own folder.
- Within each folder, I have set out 3 layers for most effects
- This enables altering the volume of individual layers to adjust the feel of that effect
- Try each layer on its own, learn what it does/how it feels then set a general volume
- Do the same for all effects, then fine-tune the volume for each effect folder, to balance the mix for all effects
- Test and tweak, different cars or sims can vary even with the same settings
Same Effects / Very Different Feel
You can create a volume balance that is more towards the engine or chassis feel depending on what you like. It's also possible to create a volume mix for both scenarios and save these as individual profiles to then use/load as you please.
We all may differ in what, we prefer to represent sensations for different effects, so I welcome others to get involved too.
Personally, I think it's better to use more balanced volumes or try to limit the effects used. Even this set the Engine/Speed effects to keep a single unit busy and make it harder to feel other effects.
These effects have perhaps some potential for easier enjoyment in getting started but the may need better-balanced volume settings
See what you think and feel free to comment or indeed highlight issues.
How To Use:
Simhub can be found HERE
My efforts being shared are like an unofficial help/guidance I am no way associated with the software or its developer. I recommend this incredible software as it is the best option now available for tactile and with many other uses/features. So please consider giving its developer a kind donation.
I strongly recommend also reading any official documentation that is given to get a grasp of how to use it.
NOTICE: The attached set of effects is not to represent ideal/perfect settings but as a starter for people to use and give feedback. If people get involved and offer feedback or share their own effects then I will help with sharing other effects more to what people may want.
My Attached Profile:
*Download File, place it in Docs/Simhub folder and rename from ".txt" to ".siprofile" for it to work as a profile
You should then be able to import it into Simhub.
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