HoiHman's GS-5 Review

My GS-5 review (from a SFX-100 owners perspective)

I loved my GS-4 and have posted a couple of times the GS-5 was too expensive and i would keep my modded G-seat.

But... as time passed i realised that the best upgrades i have done were always replacing something i loved for a better version. I was slowly justifing the huge price tag for myself and then i knew.

I was going to get one anyway in the future, so why not buy one right now:D

I know that there are a lot SFX100 owners wondering if this is the perfect add-on to their chassis mover. I will be covering this review from that perspective and maybe update the review on a later stage on how it is to use the GS-5 as a standalone motion solution.

The Seat

When i saw the GS-5 for the first time in real life, i was impressed. The GS-5 is a good looking and well built seat. The seat, the cover, the servos and panels all have a quality look to them. I expect this to last a lifetime. Almost everything is improved upon the previous version the GS-4. The GS-5 is made from aluminium, but it weighs much more that the good old GS-4.




Because there's more padding in the front of the seat than at the back, you are automatically forced to raise your legs. I really like the position, but it did made me have to raise my pedal deck.

The mounting bracket allows you to tilt the seat further backwards if needed and has enough recline adjustment available.

The comfort of the seat is much better than the GS-4, but this does have some drawbacks.

The GS-5 is a big seat.

The seat comes with an external control box and some really (too) long cables. Nothing to help you with cable management of these long and sturdy cables is included. The cables can be plugged in any order into the control box, the right panels will be recognised automatically.

Because the cables are very sturdy, i do think you have to be very careful not to damage the connectors when moving the cables around. That's why i ziptied mine on a plate, making the connector - cable connection secure.

I inquired at SimXperience about mounting the control box on a "d-box style" rig and got the answer "we think it will be OK" but also got the recommendation not to mount it close to a buttkicker.

Because the SFX100 can do some serious vibrations and i have installed 2 buttkickers under my seat, i decided not to install the controlbox on my rig, but on a separate panel that lies on the ground. This way it's clear of all vibrations.






Noise levels

The servos are definitely NOT quiet, if you are not a headphone or VR-user the noise may bother you. The noises are digital and to me personal very annoying when driving with a speaker sound system. With headphones or Oculus over earphones, they are almost non-existent and do not bother me at all.

Like with all things in simracing, great speed and performance comes with higher noise levels. This applies to my AccuForce, SimWind, Buttkickers, the SFX100 and yes it's the same for the GS-5.

The servos have 4 different modes available and the most quiet one is the one with the least performance obviously. The sound might be annoying, but it's the kind sound that does not travel far through closed doors or walls. I can race at night with the GS-5 at full speed and power without waking up the family

The different servo modes are still under development and some future improvements on the noise levels are expected.



So what's it like to drive ?






The GS-5 and the SFX100 are a match made in heaven and i'm writing this "review" from that perspective only. I have been enjoying the seat for a couple of weeks now. I have never even tried using the road bumps or vertical surge effects, simply because i have a system in place that does this a lot better and not only on the seat but for the entire frame.

When i got the seat at first it needed some (manual) tuning before it was the way i liked it. It needed a lot of smoothing, a special "Pat mode" and Pat Dotson created even a "Henk mode" before it felt exactly as expected.

Out of the box the GS-5 is very responsive, twitchy and this might be great for someone who sees it as an complete motion solution, but it was not why i bought it.

The support from Pat Dotson at SimXperience has been great in getting to achieve what platform mover owners expect from a GS-5 seat.

Stable and smooth constant G-Forces.


The strongest point of the GS-5 are two panels at the back, the bottom panels are a bit less present.

When you accelerate the 2 back panels push against your back and the lower 2 panels move down. This gives you instant throttle response and it's one of the main features of the GS-5.

Of course the G-forces in the corners is what most people buy a GS-5 for.

It does this really well
, you can feel the build up of the G-Force in synch with the FFB in your wheel. It even does this with a comparable amount of speed and torque. For example the S-curves in Suzuka, followed by the Dunlop corner are joy to drive through........... every single lap.

When you accelerate out of the corner, the panel that was already pushing, pushes you even more together with the other one.

To get a maximum sense of G-load you have to turn down of disable the sway effect of the SFX100. I will try to explain why.

When you have sway enabled and you turn in to a corner, the (frame) seat moves very fast in the opposite direction. Because of the mass inertia of your body, the seat will move away from you on the outside of the corner and taking the panel, that's supposed to press against you, also away.

I have tested this a couple of times and the GS-5/GS-4 feel much more intense with sway turned down or even of.

I've always been a big fan of letting each system do what it's best
Buttkickers : RPM
SFX100 : Heave, Surge, Roll, Pitch
GS-5 : G-Force (=sway)

The bottom panels do a great job for the constant G-Forces. Turning the bottom panels of is an instant miss in the corners. However they are not so good (out of the box) for surge. Compared to the SFX-100, which gives you instant brake response, they feel kind of laggy. Standalone (without the SFX-100) the surge on the bottom panels feels better, but improvement can be made in this area.

This "problem" is mainly caused because the bottom panels are lying (too) deep and pretty far back into the seat. On the front there's about 3-4 inches of foam. The bottom panels first have to travel through this tick foam layer in order to reach your legs, even though they are already lifting your butt.

Here you can see that the bottom panels lie relatively low and to the back.





Under your butt there's maybe half an inch of foam or less, which may cause some comfort issues. If you look closely you can see in the picture below, your butt is almost directly sitting on the panels.




I put an layer of hardform underneath the seat cover that greatly enhances comfort. You can clearly see the lines in the hard foam from the edges of the panels. Without hard foam, this is what your butt is feeling.





GS-5 tuning

There a lot of ways how you can tune the GS-5.

- You can set level of G's on which the panel reaches it's full position
- You can set the intensity of each individual effect
- You can add filters (like smoothing) to each effect
- You can increase the overall intensity of the panels
- You can change the mode of the servos that power the panels
- You can change the offset of the panels

The offset of has a great impact on how the forces are felt and where they are felt, also you can use the offset to adjust the GS-5 more to your body size.

Default profiles and even autotuning can make the GS-5 feel underwhelming, i recommend manual tuning to get the most of of the GS-5


Seat Belts

Wearing seatbelts with the GS-5 is an absolute must. It's the difference between sitting IN the GS-5 or sitting ON the GS-5. Effects are felt so much better, but also feel a lot better.



I just can't helping commenting on the Sim Racing Pit's review At 17:48 i found this rather funny: "I even read in the forum that some GS-5 owners were actually wearing seatbelts"

Get a couple Shawn and you know what all the fuss is about.

Final thoughts

Should you get a GS-5?

Short answer: if you have the money to spend is YES

The GS-5 is an expensive add-on but if feels like something once it's on your rig, it wil never leave. This has always been the case with the GS-4 and was the reason why it has been almost impossible to buy one used in the last couple of years. Nobody who has one wants to race without.

The GS-5 has improved in speed, reliability, torque, looks, comfort, build quality over the GS-4. There's still some improvement to be found with the bottom panels, but i'm a critic and really nitpicking here. I can also see ways for improvement on this area with the same hardware.

I have only scratched the surface of tuning the GS-5 and the combo SFX100 + GS-5, but it's already amazing.

The GS-5 is the only available turnkey simracing peripheral that can simulate G-forces and it does this in a very convincing way.
 
Yes, my rig is mobile and it takes about 5 min to set it up.

Here's my rig during the day, pedals retracted, SFX100 control box on the pedal tray, monitor moved the right the whole steerwheel + dashboard moved to the left. ( so it fits through the door)
Here you can see the anti-vibration pads hanging

 
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So do you have a setting that puts the actuators in their highest position to slide the dolly under it and another that retracts them all the way after you have the dolly in place ?
 
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So do you have a setting that puts the actuators in their highest position to slide the dolly under it and another that retracts them all the way after you have the dolly in place ?

Actually it's much more simple than that. When you hit start, the actuators always move up 5cm to their default position. That high enough for the dolly to slide under. When i hit stop, the actuators automatically retract.
 
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$6K+ AUD mate. I just bought and mounted a Sparco Rev II as well since I removed the V3 and the seat that was on it. They are both sold now. So add the cost of the new seat to the total as well as it would be pretty much wasted. Might get half of what I paid for it ($700).

Probably the only reason I haven't ordered one yet IS because I bought the new seat. Ok, maybe not the ONLY reason, I mean, it's 6 grande. Not sure if I need anything more at this stage when my sim racing priorities lie with actual league racing. Sometimes I race with no motion at all. Most times I can't be bothered to strap the harness up. If it were half its asking price, i'd have one most likely. I also highly dislike Simcommander so that's also something I'd have to deal with.....

Haha..! Just winding you up!

No way I am going to buy one at that price.. I don't think i'd pay more than $2k
 
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Yep a huge investment especially when we're already running motion. For me an active tension solution for harness is the only thing I'm considering at this point.

Sorry boys :thumbsup:

Check back in a month once I've mounted the GS5 :roflmao:
 
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@HoiHman - kudos to you for working with Pat on the Pat/Henk modes on the GS-5. It's now working pretty much as I wanted and expected.

Turned off rear-traction-loss as that just felt confusing to me.

But so much smoother and less jittery than it was before.

It feel great with the D-Box.
 
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Thanks @BenKay

I have turned off rear traction loss as well because it was giving me the wrong clues to.

I had blast late night in Forza Horizon 4 with GS-5. The Mclaren Senna, is able to produce some hefty G-forces and accelerating of the corners is just so much fun.
 
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Only just found this hidden gem :) Nice review Henk! Exactly what I was looking for, it answers most of the questions I've had. It is getting harder and harder not to order one now... The problem is, I've already ordered the g-seat panels from SeatTime, that will take a long while to get here and I don't even know how they look like, let alone how they work or how I have to install them in my seat. I can't go ahead and buy a GS-5 seat without trying these first, so I have to sit and wait patiently while all the GS-5's limited edition, limited stock, small batch, never again, soon to be unobtainium like the GS-4's are gone.. :unsure: I hope not..

Well, for the chance that I don't like the panels and I need the GS-5, I have some questions that you maybe can help with:

1- How did you attach the Buttkicker LFE under the seat? Is it effective (do you feel it through the panels)?

2- Did you already mount the Buttkicker Concert at the back? Is it effective/needed?

3- Do you really feel the pressure from the sides in corners? Or did you make a mod again with foam extensions on the edges? Could it be better or is it already enough/perfect?

4- I'm 79kg at 189cm and have a fairly thin waist, do you think the seat is very broad (made for Americans:whistling:), are you also thin and do you feel comfortable in this seat/ does it provide enough clamping force that you feel snug fit and the SFX100 feedback comes through to your body or are you floating around?

5- Is the GS-5 seat's noise comparable to the SFX100 or is it much louder? Could my wife sitting at 2 meters distance watching TV still cope, or will she start shouting 'it's either your stupid nintendo game thing or me'?

6- Do you feel the loss of grip in corners (less pressure?) very accurately? Is it realistic, so it gives an advantage? It it that fast and synchronized?
 
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Hi Hugo,

1. I explained how i attached the LFE heree https://www.racedepartment.com/threads/hoihmans-gs-5-review.166874/#post-2946436 Yes i can feel it really good

2. Yes i have, i can still feel it good, but it's less effective than on the GS-4

3. You really feel the pressure not exactly from the side from the outer side of your back, it's really convincing on no mods are needed. It delivers a very firm, strong but also comfortable pressure. It's nearly perfect. No modding needed. Changing the offset of the panels changes the place where the forces are felt also.
Higher offset more to the middle, lower offset more to the side

4. It's an america seat, definitely yes. It's comfortable and provides enough clamping force for me, but i'm not really thin or big either. The back has better fitting than the bottom, i still need to add some padding there.

5. It's louder than the SFX100. The noise is more annoying. Your wife can sit 2m away, as long as see wears headphones :D. It does have some more quiet modes, but i haven't tried them yet.

6. When you lose grip and also lose G-force, yes you will feel it clearly. It's fast and synchronized and it's really a joy drive with. I loved my GS-4 so much, but this is a big step up. The build up of the G-Forces feel so good that it's great fun to drive. Choosing between the SFX100 and GS-5 become harder every day.

I have been driving with the Mclaren Senna in Forza Horizon 4 quite a lot the last couple of days. Only because those road circuits with a lot curves feel so damn good that's almost addictive. The pressure from accelerating is also instant and i even added some road bumps for the bottom panels. The combo of the GS-5 +SFX100 gets better every day, but i still need to do a lot tuning and sometimes you just want to drive.. :D
 
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Hi Hugo,

1. I explained how i attached the LFE heree https://www.racedepartment.com/threads/hoihmans-gs-5-review.166874/#post-2946436 Yes i can feel it really good

2. Yes i have, i can still feel it good, but it's less effective than on the GS-4

3. You really feel the pressure not exactly from the side from the outer side of your back, it's really convincing on no mods are needed. It delivers a very firm, strong but also comfortable pressure. It's nearly perfect. No modding needed. Changing the offset of the panels changes the place where the forces are felt also.
Higher offset more to the middle, lower offset more to the side

4. It's an america seat, definitely yes. It's comfortable and provides enough clamping force for me, but i'm not really thin or big either. The back has better fitting than the bottom, i still need to add some padding there.

5. It's louder than the SFX100. The noise is more annoying. Your wife can sit 2m away, as long as see wears headphones :D. It does have some more quiet modes, but i haven't tried them yet.

6. When you lose grip and also lose G-force, yes you will feel it clearly. It's fast and synchronized and it's really a joy drive with. I loved my GS-4 so much, but this is a big step up. The build up of the G-Forces feel so good that it's great fun to drive. Choosing between the SFX100 and GS-5 become harder every day.

I have been driving with the Mclaren Senna in Forza Horizon 4 quite a lot the last couple of days. Only because those road circuits with a lot curves feel so damn good that's almost addictive. The pressure from accelerating is also instant and i even added some road bumps for the bottom panels. The combo of the GS-5 +SFX100 gets better every day, but i still need to do a lot tuning and sometimes you just want to drive.. :D

Thanks for answering all my questions patiently Henk :)

It seems there is no more argument not to buy a GS-5 seat. I’m thrilled to hear the cornering g-forces are that good, because those are the ones I’m looking for.

On a totally different off-topic: do you use your button boxes with VR extensively, Henk? I’m in the process of buying a button box (Ignition Controls VR_2) because my rim doesn’t have enough rotary encoders.. but was wondering if button boxes work well with VR and motion?
 
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Hugo you get used to where everything is. I have 2 DSD boxes and I use them quite often, one more so than the other but it's there if I need it. Most cars I drive don't need THAT many bindings, so you learn the main ones. Just like anything else it's all muscle memory. It helps if you label each control and keep each sim bound in exactly the same way, just like it helps when doing that for your rim in VR.
 
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Thanks for answering all my questions patiently Henk :)

It seems there is no more argument not to buy a GS-5 seat. I’m thrilled to hear the cornering g-forces are that good, because those are the ones I’m looking for.

On a totally different off-topic: do you use your button boxes with VR extensively, Henk? I’m in the process of buying a button box (Ignition Controls VR_2) because my rim doesn’t have enough rotary encoders.. but was wondering if button boxes work well with VR and motion?


Button boxes are awesome Hugo and i could not drive without them.

Most of the "in race" functions are usually mapped to the wheel, but there are a lot tasks that my button boxes handle





- The Blue Toggle is wired to the E-stop of the SFX100, only cutting of power to the servos
- The 2 Red Toggles control the fans of the wind sim
- Orange is the power indicator of the AccuForce
- Then we have from left to right: Seat up/down, Seat front/back, Angle, Vol Crew chief, overall Volume
- Left Simcomm button toggles simcommander data

On the right we have the "Reset HMD" button and the E-stop for all power to the rig

The console to the left has a very handy 4-way toggle which is super handy in menus

I recently have added some buttonguards, which help to identify the right button on the touch on the "exit tow" and "simcommander" buttons.



In general, i would not recommend a midcorner adjustment from a buttonbox, but overall the muscle memory will work great in finding the right button in VR.

Just make sure you choose a buttonbox with a lot of different buttons and rotaries and/or button guards in the layout, so you can easily find the right one on the touch if needed. I also highly recommend a "joystick or 4-way switch" for menus, that thing is super handy.

Honest i just can't imagine sitting the rig without. I never have to use my keyboard, i even have button assignments if i want to alt-tab out of the game to make adjustments in Simcommander of Simfeedback.
 
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Button boxes are awesome Hugo and i could not drive without them.

Most of the "in race" functions are usually mapped to the wheel, but there are a lot tasks that my button boxes handle





- The Blue Toggle is wired to the E-stop of the SFX100, only cutting of power to the servos
- The 2 Red Toggles control the fans of the wind sim
- Orange is the power indicator of the AccuForce
- Then we have from left to right: Seat up/down, Seat front/back, Angle, Vol Crew chief, overall Volume
- Left Simcomm button toggles simcommander data

On the right we have the "Reset HMD" button and the E-stop for all power to the rig

The console to the left has a very handy 4-way toggle which is super handy in menus

I recently have added some buttonguards, which help to identify the right button on the touch on the "exit tow" and "simcommander" buttons.



In general, i would not recommend a midcorner adjustment from a buttonbox, but overall the muscle memory will work great in finding the right button in VR.

Just make sure you choose a buttonbox with a lot of different buttons and rotaries and/or button guards in the layout, so you can easily find the right one on the touch if needed. I also highly recommend a "joystick or 4-way switch" for menus, that thing is super handy.

Honest i just can't imagine sitting the rig without. I never have to use my keyboard, i even have button assignments if i want to alt-tab out of the game to make adjustments in Simcommander of Simfeedback.

Very impressive cockpit Henk! There is nothing like it to buy ready-made, I guess only custom can suit all your needs like that :thumbsup: Did you print the labels yourself?

I've nevertheless decided to buy one, that has some good buttons and rotaries and a 4 way joystick. It will never look so awesome as custom made, but just to try if it works for me with VR. I'll be 3D printing the VESA 100mm mounting because there is no solution that can make it sturdy enough for the SFX100 motion, yet still offer the right angle for my cockpit. Gotta love 3D printing!
 
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