I have gone for the GT-r, if I am going to plod here I need a fat arse to stop any unwanted overtaking.
That's savage!Can't have a race without a safety car
As for higher road temps: GT3 comes with three sets of tyre - soft - med - hard. Sometimes the soft is too soft when pushed, but the med is not viable because it doesn't get hot enough. I'm asking for a compromise to make the meds more viable. It can also change up strategy by having some start on softs, and then switch to meds, or vice versa. More options.
Then again, with the tyre model the way it is I guess it's no big deal. Avoid the kerbs guys.
The meds are always viable at 26C+, if you look at the front you'll see plenty of people running them -- one will learn more working to push the car to get into range than adjusting things down to suit one's current paceAs for higher road temps: GT3 comes with three sets of tyre - soft - med - hard. Sometimes the soft is too soft when pushed, but the med is not viable because it doesn't get hot enough. I'm asking for a compromise to make the meds more viable. It can also change up strategy by having some start on softs, and then switch to meds, or vice versa. More options.
Then again, with the tyre model the way it is I guess it's no big deal. Avoid the kerbs guys.
CSP 1.7.5 seems to fix itAnyone else got an issue with the glass in the Maserati? (CSP 1.71)
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I find that higher road temps allow tires to hold their temp for longer on the straights. I think the problem is really AC's awful tire model.
The way the tyres heat (gain / hold / dissapate,) gain / lose pressure just doesn't seem as accurate, and doesn't have the same feel as other pure sims out there. If you have ever played GTR2, or RACE, or other good racing sims. Also there's the contact patch, and how touching certain kerbs such as in Barcelona grabs the car and throws you off. There's just no way to fight it. This is not an attack against Kunos. They can do better, as they have in ACC which has a fantastic tyre model. Maybe "awful" is too strong a word, but there are older games that have better tyre simulation.Sorry I have to ask, what is 'awful' about it? I haven't driven many race cars, certainly not to determine whether a SIM has an accurate tyre model or not. Can you share your insight as to why you say its awful and in comparison to what?
The way the tyres heat (gain / hold / dissapate,) gain / lose pressure just doesn't seem as accurate, and doesn't have the same feel as other pure sims out there. If you have ever played GTR2, or RACE, or other good racing sims. Also there's the contact patch, and how touching certain kerbs such as in Barcelona grabs the car and throws you off. There's just no way to fight it. This is not an attack against Kunos. They can do better, as they have in ACC which has a fantastic tyre model. Maybe "awful" is too strong a word, but there are older games that have better tyre simulation.
Thanks. I think I just have too much time on my handsYou seem very wrapped up in things we can't control.
As always if you want advice or help you can post video, setup etc.
I find that higher road temps allow tires to hold their temp for longer on the straights. I think the problem is really AC's awful tire model.
Must we really spend time discussing such jejune topics as which sim is more "pure"? Sorry, but I have to ask: have you ever actually driven a race car in real life before at its limit? I've driven GT3 and other race cars in real life at the limit and these "pure sims" you are taking about are not even close to AC's level of detail or replication, but what's the point of this discussion anyway?The way the tyres heat (gain / hold / dissapate,) gain / lose pressure just doesn't seem as accurate, and doesn't have the same feel as other pure sims out there. If you have ever played GTR2, or RACE, or other good racing sims. Also there's the contact patch, and how touching certain kerbs such as in Barcelona grabs the car and throws you off. There's just no way to fight it. This is not an attack against Kunos. They can do better, as they have in ACC which has a fantastic tyre model. Maybe "awful" is too strong a word, but there are older games that have better tyre simulation.