Paul Jeffrey

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Surprise! A new GRID game is heading our way this September 13th.

Having been heavily focussed on their rally and Formula One games since 2014’s GRID Autosport released, Codemasters have today made the surprise announcement that the popular franchise will be making a return to console and PC this year – confirming GRID 4 is set to release this September on Xbox One, PlayStation 4 and PC.

Featuring the usual mix of real world and fantasy tracks located across four continents, plus plenty of racing content from low power machines to Grand Prix cars, GRID should offer plenty of variety for players of all skill levels when it drops later this year.

GRID_SanFran_Muscle_4.jpg

GRID_Ferrari_Brands_Hatch_1.jpg


Although exact details regarding the depth of content set to ship within the game has yet to be revealed by Codemasters, the British development team have confirmed the inclusion of Formula One machinery, in the form of at the least the 2006 Renault RS06.

With the new title having been developed in conjunction with Fernando Alonso and his eSport racing team, players will have the opportunity to race against the former double World Champion and 2018 Le Mans winner in game, as part of the structured career mode the title is so famous for in previous iterations of the franchise.

“We are also delighted to work alongside Fernando Alonso who is arguably one of the world’s greatest ever drivers” said Chris Smith, GRID Game Director at Codemasters. “His experience and knowledge has enabled us to make improvements to both the performance and handling of our cars. We could not be more proud to have signed him both in-game and as a Race Consultant. We can’t wait for our players to experience the final version when it comes to PlayStation 4, Xbox One and PC this September.”

As well as the inclusion of Alonso, images revealed from the game also reveal Brands Hatch will be included in the base version of the title, as well as a selection of tin top machines such as a TCR spec VW Golf and various American muscle cars.

GRID_VW_Brands_Hatch_2.jpg


GRID is well known as a ‘simcade’ style game, and it looks like the latest release will continue that trend, but with leanings towards simulation in order to appease a wide variety of driving tastes.

“GRID as a racing franchise is revered by our community and we are delighted to bring it to the current generation of consoles,” continued Smith. “The game offers so much variety and depth, from the number of modern and classic cars through to the locations and race options. Renowned for its handling, the game will appeal to all types of player, from casual drivers who want a lean-in challenge, to sim drivers who want some serious fun”

The game is already available to pre-order, and it looks like Codemasters will be adopting the DiRT 2.0 approach to post release DLC, with space set aside for 3 ‘seasons’ of additional purchasable content confirmed during the initial announcement.

More news will follow, as and when it becomes available.

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GRID will release on Xbox One, PS4 and PC September 13th 2019.

Stay tuned to the upcoming GRID 4 sun forum here at RaceDepartment for all the latest news and discussions about this exciting new game.

Like what we do at RaceDepartment? Follow us on Social Media!

 
 
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  • Deleted member 197115

And this is GRID 2 gameplay. Unless I miss something they look almost identical. What do we get in the new one, is there VR support this time?
 
Codemasters have revealed some more footage from the rapidly developing new GRID game - set to release next month on PC and console.

This time taking in the new DPi specification prototype of American IMSA fame, these cars will form part of the default content within GRID when it becomes available later this year - with no restrictions on the location types in which these powerful downforce machines can be used.

The game has been designed with a view to allowing players access to a large variety of different road and race machines, with the IMSA Cadillac and Acura prototypes set to be some of the fastest vehicles within the game once it releases next month.

In the video at the top of this article, we see the Cadillac DPi in action on the new Havana street circuit. Racing against the AI in a single make series event while Game Director Chris Smith and Community Manager Chris Groves explain some of the key features within the game, this is another interesting video from Codemasters and does a great job of taking fans a little deeper into the GRID world prior to the game hitting our virtual shelves in just under five weeks time.


GRID will release on Xbox One, PS4 and PC September 13th 2019.

Stay tuned to the upcoming GRID 4 sun forum here at RaceDepartment for all the latest news and discussions about this exciting new game.

Like what we do at RaceDepartment? Follow us on Social Media!


 
 
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I cannot even.... Controller chase cam gameplay, constantly ramming opponents and bouncing off walls, 2 lap race with endurance cars on a fantasy city circuit, UI stuff spammed in the middle of the screen, giving points for drifting, nemesis system...

Part of me was almost interested in the game earlier. Guess I had no idea what kind of game this really is.

They are more arcade games for sure but they are very fun. The first one is still the best but this one looks like it's recapturing the spirit of it which is nice.
 
Will the slipstream be implemented?

By the way, in the video the AI seems somewhat primitive. Less aggressive than Grid Autosport but far to be subtle nevertheless.
Watching that video and seeing these types of cars constantly smashing into each other without any issues im gonna go ahead and guess the realism will be kept to a minimum, lol. :D
 

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