Yeah it has rather high res physical mesh, actually it was the very first thing the track got, because I'm using the very LiDAR pointcloud mesh for it. I have smoothed it a lot, because originally pointcloud was quite spiky. Perhaps I could have smoothed it with CloudCompare, but I did a short cut in theory, as usual :/
I don't know if I should neutralize the road more, most cars feels good, perhaps just E30 Gr.A and Yellowbird feels too rough for me, from those cars which I drove yet.
But that track has crazy amount of undulations everywhere and some bumps you'll see... Very fun to drive and race