Well now that the RSS2 is out the rest of the team will be able to focus on this one, so if everything goes well, will be released before August.
As far as 3D goes most of the work is done, only some minor things left to do.
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...and ****ing dangerous...ahhh the 70's .. pure racing, a steering Wheel, 3 pedals and a shifter.. no electronics etc..
Its the damage bump map
Yeah depends on the light angle looks a lot better and sometimes weird, is the normal map... I hate AC's silly damage system, if it were for me I wouldn't even bother with this.
I wouldnt bother either , worst part of the build making this garbageYeah depends on the light angle looks a lot better and sometimes weird, is the normal map... I hate AC's silly damage system, if it were for me I wouldn't even bother with this.
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Says the man who actually MODELS the damage at least we get shaking parts, the whole nose vibrates with the engine once it's damaged, along with the mirrors.I wouldnt bother either , worst part of the build making this garbage
Oh yeah, opponents ramming from behind are a thing now
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and, is there the dreaded "porpoising" effect Lauda and others alluded to at the time.....Is the ground effect working?
and, is there the dreaded "porposing" effect Lauda and others alluded to at the time.....
Is the ground effect working?
and, is there the dreaded "porposing" effect Lauda and others alluded to at the time.....