keen level: i have an audience with the pope, and i'm saving the world at 8, but if the Transit is released... everybody's gonna have to waitReally are keen, eh? Probably sometime in the morning but we'll see.
keen level: i have an audience with the pope, and i'm saving the world at 8, but if the Transit is released... everybody's gonna have to waitReally are keen, eh? Probably sometime in the morning but we'll see.
Really are keen, eh? Probably sometime in the morning but we'll see.
Oof, never thought about that. I'll look into it, cutting it fine though, its now or never.@garyjpaterson I might have got this wrong, so scrap everything if that's the case:
I noticed that the lights switch doesn't move when you turn on your headlights; would it be possible to implement a simple animation for the switch to 'switch' back and forth depending if headlights are toggled on or off? I know it is possible because some Kunos cars have this feature (Porsche 718 Spyder RS).
Why do I ask? Because ETS2 got me used to such a thing. Am I being pretentious over something not useful at all? Yes, very much so
Oof, never thought about that. I'll look into it, cutting it fine though, its now or never.
Thank you Gary
I knew that would be the first comment Seems no matter how many frames the animation is it takes the same time to play - the only thing I can do to improve it is make it so the movement happens right at the start of the animation which looks good when you turn them on, but looks much worse than it is now when you turn them off.Lights come on before the switch is turned. derp. start again.
Maybe make the bumpers blackI'm making a new skin and just after some feedback
Everything you see here in red are bumpers:Yeah, I'm trying to but cannot figure out where the bumper textures are...
I'm making a new skin and just after some feedback
View attachment 261910
View attachment 261911
Thanks,
Iain.
Everything you see here in red are bumpers:
View attachment 261923
That being said, remember and make use of the bumper_detail.dds texture (which only shows up depending on the Alpha channel of your main skin diffuse, white hides it (for logos, sponsors etc, black shows the detail colour).
Open up the skin folder of say the Royal Mail which uses black bumpers and see how I did it with the alpha channel, then compare with say the Double Stripes skin, which has body coloured bumpers.
Also they use an RGB map so you can control whether you want them matte for black bumpers, or glossy to look like painted bumpers.