May not be your cup of tea, but pCars2 has absolutely the best VR support, it may be worth a try, you have 2 hours to refound it on steam anywayI dont know if this is just me, but i find myself getting sim overload sometimes. I would turn on my rig and sit and try to decide which i want to play ( i have them all besides iracing ) and end up playing nothing because i cant choose. lately I find myself playing AMS a lot less though because of lack of VR. I remember a year ago, I would laugh at people who said no VR no buy. And call them elitists. But after going all out on my new rig ( 2080ti - 9700k - samsung odyssey+ ) I find myself leaning more towards VR titles. With that being said, I find the most enjoyment out of rf2 lately. For whatever reason it now performs the best in vr. AC and raceroom are great too, but RF2 has a better image quality in vr and the latest content just feels fantastic.
I have pcars 2. vr works good with it but i cant get over the aa. the AA is not that great without vr. its even worse in vr. I havent found any settings yet that give a great image quality like the rest. The graphics look good but too many jaggies. especially on the tracks.May not be your cup of tea, but pCars2 has absolutely the best VR support, it may be worth a try, you have 2 hours to refound it on steam anyway
Have to completely agree with you here. Having limited time to race, it feels like a waste of time to use something that doesn't allow recreating real life autosport event, and to recreate that features above are a must. Would also add rich flags, safety car and flat spots. I spoke to numerous real life racers, and everyone confirms that a flat spot tire damage is real part of the autosport.I've always been a man of a single sim. I stick to whatever feels more real to me since I never drove a real race car. The only time I have more than one is if I'm making a transition, then the number rises to 2 lol
What makes me try a sim and see if I'll like it is features. Right now 24h cycle, rain, dynamic track rubber/dryline, rejoin and FCY are a must. If one of these is lacking I wont even try.
I wish more people would refuse to give money to products that are not consistent with the cars they offer, that would put some more pressure on the devs. Sure you can miss a small feature here and there but IMO releasing endurance cars without 24h cycle or weather, or worse... Indycars on ovals without FCY... what the duck...Have to completely agree with you here. Having limited time to race, it feels like a waste of time to use something that doesn't allow recreating real life autosport event, and to recreate that features above are a must. Would also add rich flags, safety car and flat spots. I spoke to numerous real life racers, and everyone confirms that a flat spot tire damage is real part of the autosport.
However, all of above is just my personal preference - not everyone cares about those things, and it is completely fine.
I recently noticed two more things: there are nice alternatives to my favorite sim emerging currently, but two things keep me from switching: time needed to set up motion rig and lack of Crew Chief. Crew Chief became a must in my choice of a game to play, and if it is missing (or has very limited feature set) that's another barrier for even trying something else. But on the bright side - I am feeling content and happy with my primary sim alone. Yes, less is more indeed.
If their AI is at least NR2003 level with defending line then other sims are going to have a strong competition for the offline racers. That of course if they rework their subscription model, as it is right now it doesn't make much sense for this crowd.I really think that when AI arrives on iRacing, it will be a game changer, it can sound stupid, but I really feel it. And if all the promises arrives, it will be a really good platform for all kind of racing disciplines , online when I want, and offline when I want.
If their AI is at least NR2003 level with defending line then other sims are going to have a strong competition for the offline racers. That of course if they rework their subscription model, as it is right now it doesn't make much sense for this crowd.
I agree, I don't know if it'll take much too rework it, or whether they will just keep it the way it is in fear of losing current subs in favour of the presumably cheaper AI only sub.
Did you try supersampling in the VR options panel? I play with it at 1.2 + SMAA.I have pcars 2. vr works good with it but i cant get over the aa. the AA is not that great without vr. its even worse in vr. I havent found any settings yet that give a great image quality like the rest. The graphics look good but too many jaggies. especially on the tracks.
yup supersampling is at 2.0 and msaa at high. tried smaa but its even more jagged. msaa is less jagged but blurrier. Oh well. game is still good though. just not my go to when it comes to vrDid you try supersampling in the VR options panel? I play with it at 1.2 + SMAA.
In the graphics config file there are also another pair of options for the sharpen filter you can try to play with