.LNG files added, find localisation folder in the game directory.
whats this?
.LNG files added, find localisation folder in the game directory.
Really? Wow that's great! I didn't expect that at all. No more cheat engine.LNG files added, find localisation folder in the game directory.
Really? Wow that's great! I didn't expect that at all. No more cheat engine
That is the file that contains the names of everything. You can edit drivers, teams, engines, subtitles. If it's text it's more or less there
the way that texture works is complicated. The texture that looks like in motion actually has 3 different textures. If you open it in photoshop and go to channels and look at only the red, green or blue channel you can see the different textures. You need to edit that file so that each channel is like you want it to beQuestion about tire edits. I don't like the amount of color with the different compounds, and I want to eliminate the solid lines that connect the words "FZERO" and "Pirelli." Is this possible? I can't seem to find a dds that is clearly the sidewall at rest. The .erp in the 2018_vehicle_package>shared>tyres folder would seem to have a "blurred", in motion BC7 file but I'm not sure. Maybe it's locked away in tyres.assetgroup and not possible to change? Thanks for any help.
I have only modded skins from Tikz and MrThe Racer yet my career keeps crashing when i load Q2. Only Q2 loading screen on 4 different tracks sofar. Otherwise the skins work. Using drag and drop files.
[/QUOTE]Same issue with my modded skins. It seems to only be an issue with cars that have had a chassis change, limiting us modders to only use same chassis for each car.
I find it unlikely, if that was the issue then it should crash at all times and not just under certain loadings.
I find it unlikely, if that was the issue then it should crash at all times and not just under certain loadings.
Hi, I have seen that livery modders use Jburon´s72 3D Models for Photoshop.
I don´t know how it Works as soon as I change something or even move the decal to see the model on Photoshop the colours go crazy.
I don´t understand really well the instructions given on the files
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